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Mobs Spawn Range!

Discussion on Mobs Spawn Range! within the CO2 Programming forum part of the Conquer Online 2 category.

Old   #1
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Mobs Spawn Range!

am doing it like this
mob.Map = gen.mapid;
mob.Location = new Location((short)(gen.bound_x + new Random().Next(0, gen.bound_cx)), (short)(gen.bound_y + new Random().Next(0, gen.bound_cy)));
but it's seems like this random is not working right it gives wrong coords is there onther way to get the right value between bound_x,bound_y and bound_cx,bound_cy?


nvm solved!

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Old 08/04/2011, 13:39   #2
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Originally Posted by Cyanogen View Post
lol what that star for lmao?
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