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eh , GM transform
Discussion on eh , GM transform within the CO2 Private Server forum part of the Conquer Online 2 category.
02/05/2011, 18:58
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#1
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Join Date: Feb 2008
Posts: 42
Received Thanks: 6
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eh , GM transform
How can ppl transform to the GM form (Debug mode) in game , more detail : that blue bird thingy
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02/05/2011, 19:50
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#2
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Join Date: Aug 2010
Posts: 992
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do something like this !
Quote:
case "#PIG":
{
uint Mesh = 2230000000;
Player.BaseMesh = Player.Body;
World.Action(GC.MyChar, SpawnStatus(Player.EntityID,CharStatusStruct.Statu s.Mesh, Player.Mesh + (Mesh), Player));
break;
}
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02/06/2011, 11:24
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#3
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Join Date: Jan 2011
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Quote:
Originally Posted by { Angelius }
do something like this !
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why so complicated?
Code:
if (Cmd[0] == "/gmpiglet")
{
GC.MyChar.Body = 223;
}
And by the way, Remember to take off your Garment/Armor when typing this cmd.
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02/06/2011, 17:48
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#4
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Join Date: Jul 2005
Posts: 9,193
Received Thanks: 5,380
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Quote:
Originally Posted by §hift
why so complicated?
Code:
if (Cmd[0] == "/gmpiglet")
{
GC.MyChar.Body = 223;
}
And by the way, Remember to take off your Garment/Armor when typing this cmd.
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Or you guys could simply split up your mesh variables and use the good old disguisemesh + face mesh + body mesh.
Simple enough to do really.
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02/07/2011, 15:44
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#5
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Join Date: Feb 2008
Posts: 42
Received Thanks: 6
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Eh , thanks all.
Code:
if (Cmd[0] == "/gmpiglet")
{
GC.MyChar.Body = 223;
}
Looks good , but also thanks for others
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02/07/2011, 22:15
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#6
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Join Date: Aug 2010
Posts: 992
Received Thanks: 1,110
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Quote:
Originally Posted by oddwalid
Eh , thanks all.
Code:
if (Cmd[0] == "/gmpiglet")
{
GC.MyChar.Body = 223;
}
Looks good , but also thanks for others
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pfff give him a thanks at least .
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02/07/2011, 23:08
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#7
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Join Date: Jan 2011
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The pig transformation isn't just changing the body.
It's actually a status update that expires after a number of seconds.
I stumbled into it while doing tests.
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02/08/2011, 01:18
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#8
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Join Date: Jun 2005
Posts: 692
Received Thanks: 353
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Quote:
Originally Posted by Spirited
The pig transformation isn't just changing the body.
It's actually a status update that expires after a number of seconds.
I stumbled into it while doing tests.
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The Piglet transformation is same as any other transformation (DivineHare, NightDevil, WaterElf, etc). The only difference is the monster it's emulating. When transformed, you gain the emulated monster's stats (life, agility, etc) until the transformation is finished.
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