Code:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace NewestCOServer.Features
{
class PKTourneyTimer
{
public static bool PKStarted = false;
public static void PKTTimer()
{
if (DateTime.Now.Minute == 30 && PKStarted == false)
{
PKStarted = true;
if (NewestCOServer.Features.PKTournament.Stage == NewestCOServer.Features.PKTournamentStage.None)
{
NewestCOServer.Features.PKTournament.StartTournament();
}
}
}
}
}
Code:
using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
namespace NewestCOServer.Features
{
class PKTourneyTimer
{
public static void PKTTimer()
{
if (DateTime.Now.Minute == 30 && DateTime.Now.Second == 01)
{
if (NewestCOServer.Features.PKTournament.Stage == NewestCOServer.Features.PKTournamentStage.None)
{
NewestCOServer.Features.PKTournament.StartTournament();
}
}
}
}
}
now make sure u make it false when tourny ends.
You simply just use a bool.
You could do DateTime.Now.Minute == 30 && DateTime.Now.Second == 01
also.