For your last bug, that you posted...the problem is not in the HP checks, it's in the method that takes the hp, character.takeattack(...). Just do it directly, character.hp -= dmg; and send the attack, that's all...
Quote:
Originally Posted by _DreadNought_
Hi JuicedCoder.
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It brings no use to the community to know the poster's others account names. Well at least not to me. Whoever wants to help, won't care about who the poster is, else, the post will be just another flame, to start conflicts or continue conflicts, which will never give anyone anything to gain...
As long as we won't even try to make a change, we won't see any change.
If anyone wants to gain respect, do it right. Show your skills wherever your skills are appreciated, in this case, anything related to CO private servers/C#/C++.
For now, Arco helped here enough, no more need of any posts.