So its just a wrapper, for queries, i would imagine that this therefore slows the query significantly for the sake of ease on the coders part....doesnt sound worth using at all tbh.
If you want the best speed, a binary file with a good structure will be faster than a MySQL database.
The only problem I see with the binary file, is that you need to make a safe reader. Else, you will try to read/write at several place in the same file and the file will be corrupted.
So its just a wrapper, for queries, i would imagine that this therefore slows the query significantly for the sake of ease on the coders part....doesnt sound worth using at all tbh.
Speed is alot higher than flatfile for example, but all this matters to harddisk speed and/or the database software itself, so comparing speed (in this case) is not necceserry. Also, with subsonic, you have a relational database, which includes features such as primary/foreign keys, and a lot more.. So ye, I think it's worth giving Subsonic a shot. But then again, thats my opinion. If you'd like some more infomartion about Subsonic, please Google it =p
IF you release your source, which I'm sure you do I think you should use FlatFile, for people who don't know much about setting up a pserver and coding, flat file is the most easiest thing to understand for them.
Maybe not the best one for more experienced people, but those people do have their own sources.
[Development] 4267 conquer server. 06/16/2010 - CO2 Private Server - 408 Replies Heya,
I've started a new development for a classic co server as I never saw one succesfull build up with a from scratch written and not leeched source.
We're currently aiming to add-in bot protection, proxy detection and various protections to prevent hacking.
So let's talk more about the source itsself, It's made from scratch and self written socket system, database handling is currently flatfile based. The loginserver is done but we're working on the gameserver now.
(Will be...