Durability Calculations
So, how exactly is the durability calculated? Is there a percent chance that it won't be dropped if you hit or get hit with dodge or in general? Does it drop for every hit you take/give? Wondering what exactly causes it to drop and how much it should drop per that option, such as maybe monsters drop it slower than a player or skills drop it slower than melee attacks. Trying to add the calculations into the source, which doesn't seem like it's there yet.
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