I was wondering how I'd be able to RUN two server's of the same source on the same IP without it crashing, also how would the server.dat look like? I've tried a few times and the server.dat didn't work out.
its even better with sql servers if u set them up properly u can use the same log in unlike for flatfile its hopelessly too much effort to do such a thing.
Since you're using Lotf I'm guessing you're using mysql aswell;
Code:
[B]Client -> LoginServer
LoginServer -> Database
Database -> if ClientServerName equals DatabaseServerName
LoginServer -> Contact right GameServer
I would use 5816 for the first and 5819 for the second.[/B]
Since you're using Lotf I'm guessing you're using mysql aswell;
Code:
[B]Client -> LoginServer
LoginServer -> Database
Database -> if ClientServerName equals DatabaseServerName
LoginServer -> Contact right GameServer
I would use 5816 for the first and 5819 for the second.[/B]
idk maybe like what aicd-co did gives u an option on start-up
AcidCO has 3 Different Source's... AACO by Toy Soldier, EACO By Ultimation, And the test one which is EACO's Stuff Thats gonna be release'd... Theres 3 Different Host's, On Different PC's, Also the startup just tells HybridDefender.dll which is used to connect to the server and Defend against Bots.
1) Make a copy of your source and change the auth port and game port for your second source.
2) Modify your auth server so that it is seperate from your game server and, then run 2 game servers with seperate soruces with different ports and have the auth server send the client to the different game servers.
3) Have your game servers lookup their ip and port from a database and have the auth server send the client to the correct game server (this is how i do mine), i can run as many game servers as i like using the same source and it grabs the correct port from the database, this reduces human error dramatically as the server will not start if the server is already running somewhere.
My auth server does no communicate with the game server either, it uses a little known client feature to determine which character to load.
if u use a 5095 source its very easy to add codes into the login server to redirect to differant game servers with very very little effort. idk how 5017 works since i believe thats what you use.
AcidCO has 3 Different Source's... AACO by Toy Soldier, EACO By Ultimation, And the test one which is EACO's Stuff Thats gonna be release'd... Theres 3 Different Host's, On Different PC's, Also the startup just tells HybridDefender.dll which is used to connect to the server and Defend against Bots.
Need 5017 Partner Servers for [CoN] ISMA 07/25/2010 - CO2 Private Server - 10 Replies ISMA
ISMA Means: Inter Server Meeting Area
For the ISMA, We connect Our Leveling and PVP Server Together
Also we will Connect other Partner Servers to it
So Basicly its a Server wich Puts Servers together...
Example:
CoNorth Servers + SomeServerCo + NoobsCo + TrinityCo
All players of every server will meet in the ISMA
And fight for the Community
5017 servers 06/23/2010 - CO2 Private Server - 13 Replies Herro this mabe a stupid question but is there any 5017 servers these days? all i see is 5065 >.> gheyy
also i have searched around :) on a couple of sites
thanx leigh :mofo:
Any 5017 LOTF servers arround? 01/14/2010 - CO2 Private Server - 18 Replies Are there any 5017 or 4267 or even a 4351 server i wanna play on one D:
I been going threw the advertised section but i found nothing....