Code:
#region ExpBall
case 723911:
{
if (client.ExpBalls < 10)
{
{
client.IncreaseExperience(client.ExpBall, false);
client.Inventory.Remove(item, Game.Enums.ItemUse.RemoveFromStack);
client.ExpBalls++;
}
}
else
client.Send(Constants.ExpBallsUsed);
break;
}
#endregion






