I'm developing a release and I almost got it down! (If you can't tell, it's the Offline Training Ground). Here is my problem though, I want it so that when people log off with the "Offline TG" button, it teleports them to Map ID #601. (why the hell is "teleport" not in the Firefox dictionary?) If someone could provide it for me that would just rock. lol
I'm developing a release and I almost got it down! (If you can't tell, it's the Offline Training Ground). Here is my problem though, I want it so that when people log off with the "Offline TG" button, it teleports them to Map ID #601. (why the hell is "teleport" not in the Firefox dictionary?) If someone could provide it for me that would just rock. lol
Thanks!
Try this:
Go to packet handler.cs and replace case 2044: with this,
Code:
case 2044:
{
if (Data[4] == 1)
{
GC.MyChar.InOTG = true;
GC.MyChar.Teleport(601, 65, 55);
}
fixed (byte* p = Data)
{
ushort e = (ushort)(GC.MyChar.TrainTimeLeft + ((DateTime.Now - GC.MyChar.LoggedOn).TotalMinutes * 10));
if (e > 900) e = 900;
*((uint*)(p + 8)) = e;
}
GC.AddSend(Data);
break;
}
lol wtf.
He wasn't picking on you.
#request close means the thread starter got his answer so that means the thread don't need to be open anymore.
Get it?
No. I'm not done and I've never seen him do that to ANY other thread.
My Question: What is the code for the current server time?
Thx =P
My offline training ground is almost done! i'll release it soon!
(Don't get too excited.. it's really getto. rofl. it works tho! ^^)
Good Luck,
@ Arco
You are correct, Only if this people with packet loggers where more Nicer to Get packets for Us and POst em here even if we have to convert them, Just like the flower packet, look at it now almost a full System
You are correct, Only if this people with packet loggers where more Nicer to Get packets for Us and POst em here even if we have to convert them, Just like the flower packet, look at it now almost a full System
Lol a friend of mine gave me the packet a while back, but I lost the source due to formatting my comp.