
because i have found the resolution on asm and i have changed it to a new value and is not drawing all the map puzzle properly like it should be ..
i already checked device3d buffer and it does have the right coords + projection and viewport..
does anyone know if conquer is using a static resolution for drawing ? because i have experience with 3d and this is the only thing that lefts out ...
i'm thinking conquer is not loading all the textures and is limiting on 1024 x 768
[UPDATE]
i have found where they draw the map puzzle (
)but is something strange with this (
)any suggestions?
^^fixed
#request close






