ok i no this has been asked a lot but what source is most stable between the [5165],CoEmuV2[5101,5095},Cofuture[4348],CofutureReloaded [5017]
and plz tell me why it is more stable and give me some info of why it is more stable
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and what is best mysql or .ini/.dat/.txt data files and why
He wasn't saying it was the best. He was saying it's the most used, therefor there is the most support/releases for it currently.
Personally I'm a big fan of the 1.0 source (it's very well organized, fairly complete, not tooo many bugs and most are minor and from what I've seen it's quite stable. )
5095 CoEmu is rather stable but not much of the stuff is finished (systems and packets are missing such as guilds/trade/view gears/vending/mining/gw/pk events etc)
Lotf is very unstable, horrible organized but has tons of released stuff (usually very poorly coded making the server even less stable and worth using)
new lotf... it's better than old lotf from what I've heard but it's still not that great... bad organization, some bugs, really ****** up calculations... just not that great for the features you get. You would probably spend more time trying to correct the stuff in new lotf (assuming you can track down all the problems) than you would fixing up an earlier source that is already more organized and somewhat more stable.
As for data storage, I really have nothing against mysql, depending on how it is done: Yes it could cause some issues but I've never really had any problems with it. It's easy to do I/O from a database and personally (I have very little exp with .ini/.dat storage so correct me if I'm wrong) but you can layout your data far easier by creating new columns and changing around data types. without having to back to your data loader and completely re-write it simply because you added a new column...
yaa i like the conquer 1.0 way more then the new stuff but i don't understand packets that well i was thanking about trying to convert that Extremely basic (but working/bugless) C# Source to a 1.0 source just to understand how to do it a bit more.. i just want good one to learn from and test coding packets and s
ok what is more stable coemu or 5165 i mean what wan can handle the most players?? ow ya what do you thank the max players is for it and for how long
ok what is more stable coemu or 5165 i mean what wan can handle the most players?? ow ya what do you thank the max players is for it and for how long
CoEmu is more stable.
If you really want a steeds server that is stable then you can try upgrading CoEmu from 5095-5156.
And it usually depends on the host.
He wasn't saying it was the best. He was saying it's the most used, therefor there is the most support/releases for it currently.
Personally I'm a big fan of the 1.0 source (it's very well organized, fairly complete, not tooo many bugs and most are minor and from what I've seen it's quite stable. )
5095 CoEmu is rather stable but not much of the stuff is finished (systems and packets are missing such as guilds/trade/view gears/vending/mining/gw/pk events etc)
Lotf is very unstable, horrible organized but has tons of released stuff (usually very poorly coded making the server even less stable and worth using)
new lotf... it's better than old lotf from what I've heard but it's still not that great... bad organization, some bugs, really ****** up calculations... just not that great for the features you get. You would probably spend more time trying to correct the stuff in new lotf (assuming you can track down all the problems) than you would fixing up an earlier source that is already more organized and somewhat more stable.
As for data storage, I really have nothing against mysql, depending on how it is done: Yes it could cause some issues but I've never really had any problems with it. It's easy to do I/O from a database and personally (I have very little exp with .ini/.dat storage so correct me if I'm wrong) but you can layout your data far easier by creating new columns and changing around data types. without having to back to your data loader and completely re-write it simply because you added a new column...
hey can u add me on msn i think i would like you help
thank you
help with sources 03/11/2010 - CO2 Private Server - 2 Replies im tryin to use the NewestCO 5165 server source which probably wouldnt be bad if i could get the NewestCoServer.exe to load everytime i tried to start it up it opens up and then closes with no errors or anything i followed the guide for getting it running and it still didnt work. So, my question is, Does anyone know of a way to keep the NewestCoServer.exe from closing down all the time or maybe someone knows of a decent 5165 source that i can DL? Any help is greatly appreciated
[All-In-1]Sources! 07/31/2009 - CO2 Private Server - 13 Replies *~*~*~*~*~*Please dont reply other then if you have a source + link you would like added!*~*~*~*~*~*
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Sources:
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Hybrid's Source
Revision 1: MEGAUPLOAD - The leading online storage and file delivery service
Revision 2: MEGAUPLOAD - The leading online storage and file delivery service
BWH-Sources 06/11/2006 - General Coding - 9 Replies Hi,
weiß jemand wo ich den BWH Source herbekommen kann?
Würd mich mal intressieren wie der genau arbeitet,meine Trainer
beschränken sich nämlich aufs Offset Patchen,von Offset auslesen etc. kann
nicht die Rede sein,die sind immer fest eincompiliert :/
Naja in Google hab ich jedenfalls nichts finden können...bis auf erschreckend viele Pornoseiten :?
Danke im voraus,
Xalon
My Sources 11/23/2005 - RO Exploits, Hacks, Bots & Guides - 5 Replies mjo mjo mjo ich glaub das keine gute idee das zu releasen schon kommen genug serverowner an und flamen x,x wers hat freut euch wer nich sry :P
thread closen danke xx,xxxxx