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[HELP] server freez
Discussion on [HELP] server freez within the CO2 Private Server forum part of the Conquer Online 2 category.
10/29/2009, 14:10
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#1
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[HELP] server freez
hi I have a problem with my server when I connect me her rest always there connection I have search on the forum without finding
sorry for my bad english
im using CoEmuV2
my error is ==>
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10/29/2009, 14:48
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#2
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make sure ur server name in project C# is same as i server.dat that will fix it
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10/29/2009, 14:50
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#3
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What source you using and what V client?
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10/29/2009, 15:55
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#4
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Quote:
Originally Posted by LookBehindYou
What source you using and what V client?
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he clearly said he is using coemu v2
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10/29/2009, 17:28
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#5
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Quote:
if (ServerName == "CoEmu")
{
/*if(AuthSocket.Authorize(AccountName, Key, false))
{
CSocket.Send(Packets.AuthResponse("127.0.0.1", Key1, Key2));
}
else
{
CSocket.Disconnect();
}*/
if(AuthSocket.Authorize(AccountName, Key, false))
{
CSocket.Send(Packets.AuthResponse("127.0.0.1", Key1, Key2));
}
else
{
CSocket.Disconnect();
}
}
else if(ServerName == "CoEmu.Nano")
{
if(AuthSocket.Authorize(AccountName, Key, true))
{
CSocket.Send(Packets.AuthResponse("127.0.0.1", Key1, Key2));
}
else
{
CSocket.Disconnect();
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Quote:
<field name="id">101</field>
<field name="ServerName">CoEmu</field>
<field name="ServerIP">127.0.0.1</field>
<field name="ServerPort">9958</field>
<field name="FlashName">CoEmu</field>
<field name="FlashIcon">Group3/server2.swf</field>
<field name="FlashHint"></field>
<field name="Child">0</field>
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client coemu 5095
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10/29/2009, 19:00
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#6
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Quote:
Originally Posted by thony62
hi I have a problem with my server when I connect me her rest always there connection
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What?
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10/29/2009, 19:04
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#7
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10/29/2009, 19:22
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#8
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What is your main language?
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10/29/2009, 20:37
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#9
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im french
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10/29/2009, 20:57
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#10
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Join Date: Oct 2006
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Code:
if (ServerName == "CoEmu")
{
/*if(AuthSocket.Authorize(AccountName, Key, false))
{
CSocket.Send(Packets.AuthResponse("127.0.0.1", Key1, Key2));
}
else
{
CSocket.Disconnect();
}*/
if (AuthSocket.Authorize(AccountName, Key, false))
{
CSocket.Send(Packets.AuthResponse(" [U]here ur ip[/U]", Key1, Key2));
}
else
{
CSocket.Disconnect();
}
}
else if(ServerName == "CoEmu.Nano")
{
if(AuthSocket.Authorize(AccountName, Key, true))
{
CSocket.Send(Packets.AuthResponse("[U]here ur ip[/U]"", Key1, Key2));
}
else
{
CSocket.Disconnect();
}
}
}
this on login server in packetprocessor
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10/29/2009, 21:02
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#11
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#edit
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10/29/2009, 21:08
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#12
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elite*gold: 20
Join Date: Aug 2009
Posts: 1,344
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Quote:
Originally Posted by thony62
im french
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Post your question in French.
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10/29/2009, 23:44
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#13
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Join Date: Aug 2006
Posts: 37
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quand je me connect a mon serveur la page reste en chargement
voici l'erreur
Quote:
if (ServerName == "CoEmu")
{
/*if(AuthSocket.Authorize(AccountName, Key, false))
{
CSocket.Send(Packets.AuthResponse("127.0.0.1", Key1, Key2));
}
else
{
CSocket.Disconnect();
}*/
if(AuthSocket.Authorize(AccountName, Key, false))
{
CSocket.Send(Packets.AuthResponse("5.36.61.196", Key1, Key2));
}
else
{
CSocket.Disconnect();
}
}
else if(ServerName == "CoEmu")
{
if(AuthSocket.Authorize(AccountName, Key, true))
{
CSocket.Send(Packets.AuthResponse("5.36.61.196", Key1, Key2));
}
else
{
CSocket.Disconnect();
}
}
}
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10/30/2009, 00:48
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#14
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elite*gold: 20
Join Date: Aug 2009
Posts: 1,344
Received Thanks: 651
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Are you using hamachi?
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10/30/2009, 01:21
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#15
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Join Date: Aug 2006
Posts: 37
Received Thanks: 4
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yes
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