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TQ House system!!

Discussion on TQ House system!! within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
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TQ House system!!

Hey guys .. i wanna add House system to my 5900+ source.

i tried too hard to add it .. and I DID.

but i got a problem that annoyed me >_<

When i enter the house after creating it .
if i moved or jumped in the house map. It moves me to TC Arena :O

what's the hell is going on here?

if you have intention to help me .. please go for it.

or i will be thankful if somebody gave me a new house system code.

thanks
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Old 09/09/2014, 00:12   #2
 
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I can assure you that nobody is going to give you the code. Even more so considering you don't mention what source you are using, but that won't make a difference.

Anyways, regarding your issue. You don't really give us enough specific details to help.

My guess is that somewhere in your jump method, it is checking for a valid location and if it isn't valid it is sending you somewhere, in this case arena.

Or perhaps you messed up your dynamic map system somehow, and its sending you to arena for some reason...

My suggestion to you would be to teleport into the map, breakpoint your jump method and follow it through to see why its failing.

Cant help you much if you dont help yourself enough to give us more specific details.
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Old 09/09/2014, 01:56   #3
 
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1. check Map Property at GameState.cs or GameClient.cs at ur source and u will what u need

2. try to learn
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Old 09/09/2014, 13:51   #4
 
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Quote:
Originally Posted by abdoumatrix View Post
1. check Map Property at GameState.cs or GameClient.cs at ur source and u will what u need

2. try to learn
Why do you assume everybody uses the same source?
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Old 09/09/2014, 16:13   #5
 
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Quote:
Originally Posted by Aceking View Post
I can assure you that nobody is going to give you the code. Even more so considering you don't mention what source you are using, but that won't make a difference.

Anyways, regarding your issue. You don't really give us enough specific details to help.

My guess is that somewhere in your jump method, it is checking for a valid location and if it isn't valid it is sending you somewhere, in this case arena.

Or perhaps you messed up your dynamic map system somehow, and its sending you to arena for some reason...

My suggestion to you would be to teleport into the map, breakpoint your jump method and follow it through to see why its failing.

Cant help you much if you dont help yourself enough to give us more specific details.
Thank you .. SOLVED ^_^

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Originally Posted by abdoumatrix View Post
1. check Map Property at GameState.cs or GameClient.cs at ur source and u will what u need

2. try to learn
Lol, GameState.cs? GameClient.cs?

However, ummmmmmm what should exactly i learn MR. INCREDIBLE PROGRAMMER?

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Originally Posted by Super Aids View Post
Why do you assume everybody uses the same source?
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Old 09/09/2014, 19:30   #6
 
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Quote:
Originally Posted by Super Aids View Post
Why do you assume everybody uses the same source?
cuz i know most of problems that exists in the public trinty sources

Quote:
Originally Posted by Paristôn View Post
5900+ source.
don't think that there r much sources for this version

Quote:
Originally Posted by Paristôn View Post
Lol, GameState.cs? GameClient.cs?

However, ummmmmmm what should exactly i learn MR. INCREDIBLE PROGRAMMER?
Learning how To Debug and breakpoint
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Old 09/10/2014, 03:29   #7
 
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why is it all programmer here in elitepvpers.com are angry to the same source of trinity. why? is it because there release source are not using anybody? and lot's of person using the same source... and upgraded it to the latest not like the other source it remain on their release version.

no Offense mates.
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Old 09/10/2014, 03:46   #8
 
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Quote:
Originally Posted by Soulfly25 View Post
why is it all programmer here in elitepvpers.com are angry to the same source of trinity. why? is it because there release source are not using anybody? and lot's of person using the same source... and upgraded it to the latest not like the other source it remain on their release version.

no Offense mates.
Because the source has been so badly modified and is FULL of bugs that would be almost impossible to fix considering how many times it has been modified and by how many different people touched it.

If it was from the very original release without a million people making changes, then that is different.

But thats why....
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Old 09/10/2014, 04:16   #9
 
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but still. lot of players are joining and playing in that source..
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Old 09/10/2014, 05:12   #10
 
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The source has deadlocking issues, misuses packet handlers, and sometimes contains keyloggers (which is why they're banned from being posted here). Features are programmed incorrectly by multiple hack-patch jobs, paid for by people who can't program, programmed by people who can't program and haven't even taken basic algebra. The amount of problems in the source is alarming and incredibly annoying on our forum (since we didn't create this source and don't want to support the source). Not to mention that NONE of our developers work with the source, and therefore can't help members who experience problems. It's just a bad scenario, and all of what I've mentioned isn't even the tip of the iceberg. People need to let it die already.
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Old 09/10/2014, 10:36   #11
 
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Quote:
Originally Posted by Spirited View Post
The source has deadlocking issues, misuses packet handlers, and sometimes contains keyloggers (which is why they're banned from being posted here). Features are programmed incorrectly by multiple hack-patch jobs, paid for by people who can't program, programmed by people who can't program and haven't even taken basic algebra. The amount of problems in the source is alarming and incredibly annoying on our forum (since we didn't create this source and don't want to support the source). Not to mention that NONE of our developers work with the source, and therefore can't help members who experience problems. It's just a bad scenario, and all of what I've mentioned isn't even the tip of the iceberg. People need to let it die already.
that all caused by messi crappy edited source
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Old 09/10/2014, 12:53   #12
 
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well, actualy Sir, Fang is totally correct. but there are some good programmers working on source and that is abdoumatrix . I love what he did the source everything is work nice
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Old 09/10/2014, 13:54   #13
 
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Quote:
Originally Posted by Soulfly25 View Post
well, actualy Sir, Fang is totally correct. but there are some good programmers working on source and that is abdoumatrix . I love what he did the source everything is work nice
1. Good programmers
2. abdoumatrix

Choose one.
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Old 09/10/2014, 16:42   #14
 
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Quote:
Originally Posted by Soulfly25 View Post
well, actualy Sir, Fang is totally correct. but there are some good programmers working on source and that is abdoumatrix . I love what he did the source everything is work nice
-___-
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Old 09/10/2014, 19:10   #15
 
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I think this thread need be closed
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