Sound packet 07/30/2011 - CO2 Private Server - 13 Replies Has the sound packet changed at any time?
Was thinking of implementing full voice for npcs and help etc.
Trying with another packet (sound) 08/03/2010 - CO2 Private Server - 6 Replies Okay so I have this packet (in a command)
string Strings = new string;
Strings = (Data);
Strings = "1";
StringPacket SoundPacket = new StringPacket(true);
SoundPacket.UID = client.Entity.UID;
SoundPacket.Type = 20;
...
Play sound via Packet Send?? [Question String Packet] 07/14/2010 - CO2 Private Server - 5 Replies Yow im trying to figure out why i cant play music with the string packet
What im doin is;
MyChar.Client.SendPacket(Game.Packet.String(MyCha r.UID, 20, Splitter));
My Packet is:
public byte String(long CharId, byte Type, string name)
Sound Packet 05/07/2010 - CO2 Private Server - 7 Replies Does anyone know the sound packet to play music on your client?
Or a good packet logger so i can try and capture it.