I'm making the Gens calculations... so take a look (who wanna help me)
and uhhh..... i wanna to know if i'm making then right!
Glory Gem:
I maked that Definitions:
Code:
public int NGG = 0;
public int RGG = 0;
public int SGG = 0;
also that are the calculations:
Code:
if (CSocket.Client.NGG > 0)
{
MaxAdd += CSocket.Client.Defense + 100;
MagicAdd += CSocket.Client.MagicDefense + 100;
}
if (CSocket.Client.RGG > 0)
{
MaxAdd += CSocket.Client.Defense + 300;
MagicAdd += CSocket.Client.MagicDefense + 300;
}
if (CSocket.Client.SGG > 0)
{
MaxAdd += CSocket.Client.Defense + 500;
MagicAdd += CSocket.Client.MagicDefense + 500;
}
CSocket.Client.Defense += MaxAdd;
CSocket.Client.MagicDefense += MagicAdd;
Code:
case 121:
{
CSocket.Client.NGG++;
break;
}
case 122:
{
CSocket.Client.RGG++;
break;
}
case 123:
{
CSocket.Client.SGG++;
break;
}
Forgort it: and i maked one at packet processor too:
Code:
case 121:
{
CSocket.Client.NGG++;
break;
}
case 122:
{
CSocket.Client.RGG++;
break;
}
case 123:
{
CSocket.Client.SGG++;
break;
}
waiting answers ... thanks to EPVPers members..






