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Progress bar not working.

Discussion on Progress bar not working. within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old 04/15/2013, 15:06   #16
 
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Join Date: Apr 2012
Posts: 58
Received Thanks: 1
Quote:
Originally Posted by { Angelius } View Post
A- You don't have to use the get/set property because you will never have to read any data from that packet.

B- I don't think that a Timeout of 2 seconds will work try 4+

C- I see you are setting ->

gData.UID = client.Entity.UID;
gData.dwParam = 220;
gData.ID = 164;

But you are not really writing those values to the buffer.

So a simple byte array wold do the job perfectly without complicating things, Something like...

PHP Code:
void Sen_Effect(IClient Clientuint data_8ushort Typeushort direction,  uint LoopTimestring EffectName)
    {
        
//38 + 1 + 8 + EffectName.Length = 47 + EffectName.Length
        //Where 38 is the normal 10010 packet length, 1 for the extra byte at offset 38, 8 for the Server Stamp
        
byte[] Packet = new byte[47 EffectName.Length];
        
WriteUInt16(Packet.Length 80Packet);
        
WriteUInt16(100102Packet);
        
WriteUInt32(Client.UID4Packet);
        
WriteUInt32(data_88Packet);
        
WriteUInt16(Type20Packet);
        
WriteUInt16(direction22Packet);
        
WriteUInt32(LoopTime32Packet);
        
WriteByte(137Packet);
        
WriteByte(EffectName.Length38Packet);
        
WriteString(EffectName39Packet);
        
Client.send(Packet); 
    } 
To call it -> Sen_Effect(Client, 220, 164, 1, 5, "Pick");

Good luck.
Nice one thanks Adel
Mero.El.Omda is offline  
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