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Question regarding the life of private servers
Discussion on Question regarding the life of private servers within the CO2 Private Server forum part of the Conquer Online 2 category.
07/04/2012, 16:14
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#16
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elite*gold: 20
Join Date: Mar 2006
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Quote:
Originally Posted by InfamousNoone
Lateralus and Korvacs are off writing a 1.0 server, which is yet to bare fruit despite how few features a 1.0 server has, I can't see why it's taken so long.
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Just to address this once and for all (hopefully), I've been doing up a flat i bought for the past 4 months, which is nearing completion (kitchen being put in within the next 2 weeks!!) and Lat has been busy with exams, summer school and his band.
So its still being worked on, just much slower than we had hoped due to the amount of irl stuff lately.
We are currently 9047 lines into the project with almost all features completed with a couple of exceptions (Mob AI being one).
Oh and with regards to open source projects, inf, if i cant even get packet structures in simple txt format with offsets from people, you might as well give up entirely on getting code from them.
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07/05/2012, 06:12
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#17
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Join Date: Jan 2008
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Quote:
Originally Posted by Korvacs
Just to address this once and for all (hopefully), I've been doing up a flat i bought for the past 4 months, which is nearing completion (kitchen being put in within the next 2 weeks!!) and Lat has been busy with exams, summer school and his band.
So its still being worked on, just much slower than we had hoped due to the amount of irl stuff lately.
We are currently 9047 lines into the project with almost all features completed with a couple of exceptions (Mob AI being one).
Oh and with regards to open source projects, inf, if i cant even get packet structures in simple txt format with offsets from people, you might as well give up entirely on getting code from them.
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Well we've gone closed, but I'm still accepting anyone who I think can code/trust or at least contribute to the project one way or another on board.
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07/05/2012, 10:18
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#18
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Quote:
Originally Posted by Korvacs
Oh and with regards to open source projects, inf, if i cant even get packet structures in simple txt format with offsets from people, you might as well give up entirely on getting code from them.
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I would have loved to contributed to your packet wiki. I just never saw any requests or instructions on how to do so.
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07/05/2012, 10:37
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#19
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Join Date: Mar 2006
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Quote:
Originally Posted by .Kinshi
I would have loved to contributed to your packet wiki. I just never saw any requests or instructions on how to do so.
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First post on the wiki thread:
Quote:
Originally Posted by Korvacs
There is a contact email on the wiki, or you may post here with additional content that people think needs to be added. If your going to post a packet it needs to be a complete structure, not a half finshed one with missing fields.
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Or what alot of other people did was pm me requesting access (most of which did nothing with it, but they asked atleast)
Reading and initiative can get you a long way..
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07/06/2012, 00:08
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#20
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Join Date: Jun 2009
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Quote:
Originally Posted by InfamousNoone
If enough people showed interest in CSV3 I would consider going closed-source and actually turning it into a server. I've already had several people ask me to do so. However, I don't have the motivation at this time but if other people contributing to the project wanted this, I'd be down for it. At this point, the only person who's shown an interest in running a server again is Saint (yes, he's back and working on CSV3).
I don't even care how good a person is at coding; I've already said that in regards to people interested in contributing to CSV3 (all I really ask for is being able to fluently speak English) and even then... still nothing.
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i wouldn't say my English is perfect, and i'm not a programer but if you can find something for me id like to help anyway possible, because since two years now my interest in pservers has been completely dead, and i wouldn't mind seeing a good pserver online especially if its by you.
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