Hi, i can't make the code to get only 1dmg when we have luckytime.
I made double damage, Xp circle refilled, droping mets or dbs but can't make that 1dmg working =/
I'm using that into Character.cs
I made public bool lucky etc ...
Quote:
if (Lucky == true && Other.ChanceSuccess(6.9))
{
MyClient.SendPacket(General.MyPackets.SendMsg(MyCl ient.MessageId, "System", Name, "You got lucky, and were immunitate of the domage of the hit!", 2005));
MyClient.SendPacket(General.MyPackets.String(UID, 10, "LuckyGuy"));
}
Try at the calculate damage thing in LOTF, either atktype 21 or 25. Above where it calculate the damage, just do:
if (Lucky == false)
CalculateDamage
else
if (Other.ChanceSuccess(6.9))
{
Damage = 1;
SendMsg
}
Thanks i'll try
EDIT: ( No double post :P )
I just made that, i'm going to see it works.
Quote:
if (Lucky == true && Other.ChanceSuccess(6.9))
{
Damage = 1;
MyClient.SendPacket(General.MyPackets.SendMsg(MyCl ient.MessageId, "System", Name, "You got lucky, and were immunitate of the domage of the hit!", 2005));
MyClient.SendPacket(General.MyPackets.String(UID, 10, "LuckyGuy"));
}
[HELP]How do u put lucky time when u 2nd rb? 02/07/2009 - CO2 Private Server - 3 Replies i use the coV2 source n i want to know how do u put the luckytime so that normal players can get it.
they can get luckt time any where, but they can get rb guard from npc.
any help?
Lucky Time TG Bug 09/23/2008 - CO2 Guides & Templates - 40 Replies to use lucky time in TG just cast it and sit really fast, it won't work by just casting it.
start lucky time next to a fire using firecircle and sit immediately after starting. You might need to do it more than once, but firecircle casting will stop. I seen someone stop a water from stigging their main . this is simular to being shielded in TG. It seems like the new rage in pissing peeps off in TG so BEWARE!!!! or enjoy
Lucky TIME!! 02/25/2007 - CO2 Exploits, Hacks & Tools - 4 Replies Don't you hate when double reborn characters are done in luckytime and you still need more time. Well I found a glitch in the game, so you can stay in luckytime for up to 2 hours.
Step 1) You need to be in luckytime.
Step 2) You can ask or get another character to sit on you.(Note: You have to sit on him just right.)
Step 3) When luckytime is over you can see that there is still something over you and your counter should still go up.
This should work because it always works for me.
Lucky Time HACK, for when u get lucky time 10/24/2006 - CO2 Exploits, Hacks & Tools - 6 Replies when u go sit in guys thing given lucky time, light off firecracker to do another emotion becuse when doing it, it wont let, so lightfirecracker, then sit, when he leaves, ull still be getting lucky time