guess it said what's the error
Quote:
[08:45:15] System.NullReferenceException: Object reference not set to an instanc
e of an object.
at Conquer_Online_Server.Network.PacketHandler.Handle Packet(Byte[] packet, Ga
meState client) in E:\HAmm\MoooooNzFully2021\MoooooNz\Source\Network\ PacketHandl
er.cs:line 1594
at Conquer_Online_Server.Network.PacketHandler.Handle Buffer(Byte[] buffer, Ga
meState client) in E:\HAmm\MoooooNzFully2021\MoooooNz\Source\Network\ PacketHandl
er.cs:line 40
at Conquer_Online_Server.Program.GameServer_AnnounceR eceive(Byte[] arg1, ISoc
ketWrapper arg2) in E:\HAmm\MoooooNzFully2021\MoooooNz\Source\Program. cs:line 18
47
at Conquer_Online_Server.Network.Sockets.AsyncSocket. AsyncReceive(IAsyncResul
t res) in E:\HAmm\MoooooNzFully2021\MoooooNz\Source\Network\ Sockets\AsyncSocket.
cs:line 93
|
a wrong value being sent to handlers ? cant handle some packets ?
as long as it doesnt hurt u alot then forget about it
but if it does then debug and run with some break points and check out what's wrong
oh ummm in-case this wasnt clear enough
"Object reference not set to an instance of an object."
PacketHandler.cs:line 1594
PacketHandler.cs:line 40
Program.cs:line 1847
AsyncSocket.cs:line 93