----Exception message----
Source array was not long enough. Check srcIndex and length, and the array's lower bounds.
----End of exception message----
----Stack trace----
at System.Array.Copy(Array sourceArray, Int32 sourceIndex, Array destinationArray, Int32 destinationIndex, Int32 length, Boolean reliable)
at System.Collections.Generic.Queue`1.SetCapacity(Int 32 capacity)
at System.Collections.Generic.Queue`1.Enqueue(T item)
at Conquer_Online_Server.Game.Screen.Add(IMapObject _object) in C:\BetaSourc\Game\Screen.cs:line 702
at Conquer_Online_Server.Game.Entity.SendSpawn(GameSt ate client, Boolean checkScreen) in C:\BetaSourc\Game\Entity.cs:line 2614
at Conquer_Online_Server.Game.Entity.SendSpawn(GameSt ate client) in C:\BetaSourc\Game\Entity.cs:line 2609
at Conquer_Online_Server.Game.Screen.Reload(IPacket spawnWith) in C:\BetaSourc\Game\Screen.cs:line 1212
----End of stack trace----






ill get back to u within 24hours and ill send the source back fixed!
