i wanna make a new map , i have already made the design but i want to know what are the structures of .dmap and .pul files and how to creat 'em thanks in advance
WDB-Extractor & DBC Structures 01/06/2012 - CO2 Programming - 17 Replies WDB-Extractor
I have made a little program for extracting all files of a WDB package, because there is no public extractor. If you have some request or some problems, just post on this thread.
Download
WDB-Packer
When I posted this thread, I was not sure about this part. If you want to repack the package, just put your edited DBC files in the INI folder. When you will execute Conquer, the DBC files will be merged in the WDB package.
Packet Structures From XML 10/10/2011 - CO2 Private Server - 6 Replies Not sure, if it works nor if I have done it right, but it looks correct to me.
However would it be a good thing to read packet structures from a xml file like this or is there better ways?
The reason I'm interested in it, it's because you do not need to open source to edit offsets nor build, if an offset is wrong or something.
The wrapper:
public class PacketStructure
{
[Q]Packet Structures 06/18/2010 - Kal Online - 10 Replies any1 can help me with packet structures..? like
When I have packet like 0x11 or any other type.
Data is for example: 11 00 00 00 4A 58 9A 4A 32 ...
Where 4A 58 represents some WORD (coord, playerid, whatever)
etc.
thanks......
[Request] Packet Structures 04/12/2009 - CO2 Private Server - 0 Replies Hello,
Could anyone provide me with an adequet resource for looking up packet structures, or provide me on information about where I could find them?
I have searched through about 3 CO server sources - they have been a great help but I need more..
Thanks,
Leo (null)