I have made a little program for extracting all files of a WDB package, because there is no public extractor. If you have some request or some problems, just post on this thread.
WDB-Packer
When I posted this thread, I was not sure about this part. If you want to repack the package, just put your edited DBC files in the INI folder. When you will execute Conquer, the DBC files will be merged in the WDB package.
DBC Structures
I don't have all structures but I hope that some members will continue the work. I will be very happy to update this part of the thread with new or more complete structure. I will not add new structures. If you don't understand a structure, check the INI version.
Ive written a complete decompiler for all dbc files and recompiler to convert ini to dbc. Just havent gotten around to releasing it yet >.<, it has the complete structures also.
Ive written a complete decompiler for all dbc files and recompiler to convert ini to dbc. Just havent gotten around to releasing it yet >.<, it has the complete structures also.
woot didnt know theres a thread for DBC structures. k umm korvacs u might wan to use this
by scrolling down and downloading my link. i got some text fixed just converting Does Not Open Your Freaking INI File O:
Does Not Save Your Freaking INI File To DBC O:\
woot didnt know theres a thread for DBC structures. k umm korvacs u might wan to use this
by scrolling down and downloading my link. i got some text fixed just converting Does Not Open Your Freaking INI File O:
Does Not Save Your Freaking INI File To DBC O:\
EDITED: just those 2 red one are bugged.
The only file that seems to remotely be workable is weapon.dbc the rest half the numbers are in the millions and stuff is ??
Ive written a complete decompiler for all dbc files and recompiler to convert ini to dbc. Just havent gotten around to releasing it yet >.<, it has the complete structures also.
I'll see if i can finish it up tonight and post a release in the tools section, otherwise i might just release the source and people can do what they want with it, bare with me for a few more hours.
I'll see if i can finish it up tonight and post a release in the tools section, otherwise i might just release the source and people can do what they want with it, bare with me for a few more hours.
Not to be sounding impatient or something but what exactly are you doing with it? You implied that it was fully completed.
I'll see if i can finish it up tonight and post a release in the tools section, otherwise i might just release the source and people can do what they want with it, bare with me for a few more hours.
[RELEASE] 5293 Packet Structures 09/06/2010 - CO2 PServer Guides & Releases - 47 Replies Hello :awesome:.
Do NOT flame me for releasing this, saying noobs can now get the latest patch to work, because 'noobs' as we like to call them, need more than simple packet structures. Please if you use these packet structures, do not use them for ready to use sources, that would really, really mess up the private servers gain.
From this moment on I am going to release Packet Structures for the Conquer Client patch 5293.
These might be missing, or incorrect, but work for me, or...
[Q]Packet Structures 06/18/2010 - Kal Online - 10 Replies any1 can help me with packet structures..? like
When I have packet like 0x11 or any other type.
Data is for example: 11 00 00 00 4A 58 9A 4A 32 ...
Where 4A 58 represents some WORD (coord, playerid, whatever)
etc.
thanks......
[Request] Packet Structures 04/12/2009 - CO2 Private Server - 0 Replies Hello,
Could anyone provide me with an adequet resource for looking up packet structures, or provide me on information about where I could find them?
I have searched through about 3 CO server sources - they have been a great help but I need more..
Thanks,
Leo (null)