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WDB-Extractor & DBC Structures

Discussion on WDB-Extractor & DBC Structures within the CO2 Programming forum part of the Conquer Online 2 category.

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WDB-Extractor & DBC Structures

WDB-Extractor


I have made a little program for extracting all files of a WDB package, because there is no public extractor. If you have some request or some problems, just post on this thread.



WDB-Packer


When I posted this thread, I was not sure about this part. If you want to repack the package, just put your edited DBC files in the INI folder. When you will execute Conquer, the DBC files will be merged in the WDB package.

DBC Structures


I don't have all structures but I hope that some members will continue the work. I will be very happy to update this part of the thread with new or more complete structure. I will not add new structures. If you don't understand a structure, check the INI version.

3DEffect **Incomplete**
Code:
**** Header ****
Identifier -> Char[4]
Count -> Int32

**** Entries ****
Name -> Char[32]
Amount -> Int16
Delay -> Int32
LoopTime -> Int32
FrameInterval -> Int32
LoopInterval -> Int32
Unknow -> Byte[16]
EffectId(n) -> Int32
TextureId(n) -> Int32
Unknow(n) -> Int32
ASB(n) -> Byte
ADB(n) -> Byte
Unknow(n) -> Int16
3DEffectObj
Code:
**** Header ****
Identifier -> Char[4]
Count -> Int32

**** Entries ****
Id -> Int32
Offset -> Int32

**** Data ****
Path -> Char[] (End with 0x00)
3DTexture
Code:
**** Header ****
Identifier -> Char[4]
Count -> Int32

**** Entries ****
Id -> Int32
Offset -> Int32

**** Data ****
Path -> Char[] (End with 0x00)
3DObj
Code:
**** Header ****
Identifier -> Char[4]
Count -> Int32

**** Entries ****
Id -> Int32
Offset -> Int32

**** Data ****
Path -> Char[] (End with 0x00)
3DMotion
Code:
**** Header ****
Identifier -> Char[4]
Count -> Int32

**** Entries ****
Offset -> Int64
Id -> Int32

**** Data ****
Path -> Char[] (End with 0x00)
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Old 06/25/2010, 15:22   #2
 
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can you make it relly i need it to add new gremant to my server in 5165 scource
and thanks
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Old 06/30/2010, 19:39   #3


 
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I have added a way for packing the WDB package.
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Old 07/15/2010, 22:06   #4
 
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It don't work for me...
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Old 07/15/2010, 22:42   #5


 
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Ive written a complete decompiler for all dbc files and recompiler to convert ini to dbc. Just havent gotten around to releasing it yet >.<, it has the complete structures also.
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Old 07/16/2010, 01:19   #6
 
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Quote:
Originally Posted by Korvacs View Post
Ive written a complete decompiler for all dbc files and recompiler to convert ini to dbc. Just havent gotten around to releasing it yet >.<, it has the complete structures also.
Sweet - Can't wait for the release mate.
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Old 08/17/2010, 06:52   #7
 
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woot didnt know theres a thread for DBC structures. k umm korvacs u might wan to use this



by scrolling down and downloading my link. i got some text fixed just converting Does Not Open Your Freaking INI File O:
Does Not Save Your Freaking INI File To DBC O:\

EDITED: just those 2 red one are bugged.
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Old 08/17/2010, 15:58   #8
 
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Quote:
Originally Posted by Escapex View Post
woot didnt know theres a thread for DBC structures. k umm korvacs u might wan to use this



by scrolling down and downloading my link. i got some text fixed just converting Does Not Open Your Freaking INI File O:
Does Not Save Your Freaking INI File To DBC O:\

EDITED: just those 2 red one are bugged.
The only file that seems to remotely be workable is weapon.dbc the rest half the numbers are in the millions and stuff is ??
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Old 11/22/2010, 14:32   #9
 
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Quote:
Originally Posted by Korvacs View Post
Ive written a complete decompiler for all dbc files and recompiler to convert ini to dbc. Just havent gotten around to releasing it yet >.<, it has the complete structures also.
Can you release it please.. or let me have it ..
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Old 11/22/2010, 15:31   #10

 
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Originally Posted by †he Knight View Post
Can you release it please.. or let me have it ..
I PM'd him about it a few days ago, he hasn't got around doing it.
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Old 11/22/2010, 17:47   #11


 
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I'll see if i can finish it up tonight and post a release in the tools section, otherwise i might just release the source and people can do what they want with it, bare with me for a few more hours.
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Old 11/22/2010, 18:08   #12

 
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Originally Posted by Korvacs View Post
I'll see if i can finish it up tonight and post a release in the tools section, otherwise i might just release the source and people can do what they want with it, bare with me for a few more hours.
Not to be sounding impatient or something but what exactly are you doing with it? You implied that it was fully completed.
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Old 11/22/2010, 19:29   #13


 
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Originally Posted by Kiyono View Post
Not to be sounding impatient or something but what exactly are you doing with it? You implied that it was fully completed.
I think it is, but i havent looked at it in months so i just need to check its complete.

Edit: Ah right, it will convert DBC to TXT, but not TXT to DBC at the moment.
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Old 11/22/2010, 19:56   #14
 
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Quote:
Originally Posted by Korvacs View Post
I'll see if i can finish it up tonight and post a release in the tools section, otherwise i might just release the source and people can do what they want with it, bare with me for a few more hours.
That's going to be lovely
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Old 11/22/2010, 20:26   #15

 
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Quote:
Originally Posted by Korvacs View Post
I think it is, but i havent looked at it in months so i just need to check its complete.

Edit: Ah right, it will convert DBC to TXT, but not TXT to DBC at the moment.
I see, well take your time.
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