Simply put, whats the point? 90% of the time if you have to change a packet you have to change logic aswell, and if an offset is wrong you will naturally open the source to breakpoint test the problem before fixing it, so the source is open anyway =x
Personally i would never use such a thing for packets unless i knew they would never change ever, and even then there would be increased loading time at runtime due to having to grab these using io.
Personally i would never use such a thing for packets unless i knew they would never change ever, and even then there would be increased loading time at runtime due to having to grab these using io.
Well you grab it at load time not while using the packetstructures. It's one time load. But I get what you mean, thanks for clearing it up.
[Request] Nobility Packet Structures 01/26/2011 - CO2 Private Server - 5 Replies Can somebody share Nobility packet structures(5180) with me or the community Please? I need them so bad :( .. Not The Icon (I've got that) But The Donation and etc.
Thank you.
P.S. Korvacs Please Update CO Wiki.
[RELEASE] 5293 Packet Structures 09/06/2010 - CO2 PServer Guides & Releases - 47 Replies Hello :awesome:.
Do NOT flame me for releasing this, saying noobs can now get the latest patch to work, because 'noobs' as we like to call them, need more than simple packet structures. Please if you use these packet structures, do not use them for ready to use sources, that would really, really mess up the private servers gain.
From this moment on I am going to release Packet Structures for the Conquer Client patch 5293.
These might be missing, or incorrect, but work for me, or...
[Q]Packet Structures 06/18/2010 - Kal Online - 10 Replies any1 can help me with packet structures..? like
When I have packet like 0x11 or any other type.
Data is for example: 11 00 00 00 4A 58 9A 4A 32 ...
Where 4A 58 represents some WORD (coord, playerid, whatever)
etc.
thanks......
[Request] Packet Structures 04/12/2009 - CO2 Private Server - 0 Replies Hello,
Could anyone provide me with an adequet resource for looking up packet structures, or provide me on information about where I could find them?
I have searched through about 3 CO server sources - they have been a great help but I need more..
Thanks,
Leo (null)