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Upgrade Souls

Discussion on Upgrade Souls within the CO2 Private Server forum part of the Conquer Online 2 category.

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Old   #1
 
elite*gold: 0
Join Date: Aug 2010
Posts: 28
Received Thanks: 1
Upgrade Souls

Hey im trying to get an NPC to upgrade to Soul Items And its Just not working Can someone help me please?

and i really need it urgently thanks

Code:
                        #region Market High Upgrade
                            case 705021:
                                {
                                    if (option == 0)
                                    {
                                        OptionText("As you know Magic Artisan sucks at upgrading high level gear. So i'm the one in charge of upgrading the ones he cannot.", GC);
                                        OptionLink("Great! Just what i needed.", 10, GC);
                                        OptionLink("Just passing by.", 255, GC);
                                        GC.SendPacket(Packets.NPCSetFace(N.Avatar));
                                        GC.SendPacket(Packets.NPCFinish());
                                        GC.Agreed = false;
                                    }
                                    else if (option == 10)
                                    {
                                        OptionText("Choose the equipment you want to upgrade.", GC);
                                        OptionLink("Headgear", 1, GC);
                                        OptionLink("Necklace/Bag", 2, GC);
                                        OptionLink("Armor", 3, GC);
                                        OptionLink("Weapon", 4, GC);
                                        OptionLink("Shield", 5, GC);
                                        OptionLink("Ring", 6, GC);
                                        OptionLink("Boots", 8, GC);
                                        GC.SendPacket(Packets.NPCSetFace(N.Avatar));
                                        GC.SendPacket(Packets.NPCFinish());
                                    }
                                    else if (option >= 1 && option <= 8)
                                    {
                                        Game.Item I = GC.MyChar.Equips.Get(option);
                                        byte PrevLevel = I.DBInfo.LevReq;

                                        Game.ItemIDManipulation IMan = new RawRCO.Game.ItemIDManipulation(I.ID);
                                        IMan.IncreaseLevel();
                                        DatabaseItem Di = (DatabaseItem)Database.DatabaseItems[IMan.ToID()];

                                        byte NewLevel = Di.LevReq;
                                        if (NewLevel > PrevLevel)
                                        {
                                            if (GC.MyChar.Level >= NewLevel)
                                            {
                                                if (!GC.Agreed)
                                                {
                                                    OptionText("50k CPS. Are you ready Bare in mind The Weapons i make are rare i can make SOUL ITEMS!!!?", GC);
                                                    OptionLink("Upgrade it.", option, GC);
                                                    OptionLink("Forget it.", 255, GC);
                                                    GC.SendPacket(Packets.NPCSetFace(N.Avatar));
                                                    GC.SendPacket(Packets.NPCFinish());
                                                    GC.Agreed = true;
                                                }
                                                else
                                                {
                                                    GC.Agreed = false;
                                                    if (GC.MyChar.CPs >= 50000)
                                                    {
                                                        GC.MyChar.CPs -= 50000;
                                                        I.ID = IMan.ToID();

                                                        GC.MyChar.Equips.Replace(option, I, GC.MyChar);
                                                        GC.MyChar.EquipStats(option, true);

                                                        OptionText("Here you are. It's done.", GC);
                                                        OptionLink("Thanks.", 255, GC);
                                                        GC.SendPacket(Packets.NPCSetFace(N.Avatar));
                                                        GC.SendPacket(Packets.NPCFinish());
                                                    }
                                                    else
                                                    {
                                                        OptionText("You don't have the CPS.", GC);
                                                        OptionLink("Ahh.", 255, GC);
                                                        GC.SendPacket(Packets.NPCSetFace(N.Avatar));
                                                        GC.SendPacket(Packets.NPCFinish());
                                                    }
                                                }
                                            }
                                            else
                                            {
                                                OptionText("You aren't high level enough to wear the item after upgrading.", GC);
                                                OptionLink("Alright.", 255, GC);
                                                GC.SendPacket(Packets.NPCSetFace(N.Avatar));
                                                GC.SendPacket(Packets.NPCFinish());
                                            }
                                        }

                                    }
                                    else
                                    {
                                        OptionText("The item cannot be upgraded anymore.", GC);
                                        OptionLink("Alright.", 255, GC);
                                        GC.SendPacket(Packets.NPCSetFace(N.Avatar));
                                        GC.SendPacket(Packets.NPCFinish());
                                    }
                                    break;
                                }
                            #endregion
nemboy11 is offline  
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1 User
Old 02/09/2012, 19:31   #2
 
elite*gold: 0
Join Date: Aug 2009
Posts: 6
Received Thanks: 0
for some reason, they are not interstet few things go public.
i hope moderators like pro4never and korvac and others.
take measures on this issue.
we support their effort, but also , we seek answers
whit the help of moderators we will put epvprs bag where it was. top....
thansk to all.
read and learning is the key of the future...
copyrut2008 is offline  
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