Hmm, well I did it a different way to make it not show the nobility icon:
I marked off this line:
GC.AddSend(Packets.Donators(GC.MyChar.EntityID));
So my main question is: How would I make it so the king effect comes in, when I teleport, and when someone jumps in my screen; Although I do think only other players can see the effect, not yourself.
I think that's the only time the effect shows.
Thanks
Update/Bump:
So I've managed to send the effect when you log in, by placing these codes in the doneloading void:
GC.AddSend(Packets.String(GC.MyChar.EntityID, 10, "coronet4"));
GC.AddSend(Packets.String(GC.MyChar.EntityID, 10, "letter7"));
Although I'm still not sure whether yourself see's the effect, or only surrounding players.
So I'm still looking for a answer on how to send the effect if a player is in your screen, and when you teleport. I could probably send the effect on teleport, but so I can see it aswell as other players. BUT, still not sure whether I see it, and the players see it, or only the players see it; if so, I need help doing that.
Best Regards
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