@peopel wanting forms:
This will use the built-in autopatcher that conquer has, but instead of updating with TQ it will update with your server, the console app is the server, not the patcher.
however, I do agree that a more elaborated guide would be nice, and a complete server script for the console app instead of an example of using sockets would be sweet aswell, I'd give *thanks for that
@peopel wanting forms:
This will use the built-in autopatcher that conquer has, but instead of updating with TQ it will update with your server, the console app is the server, not the patcher.
however, I do agree that a more elaborated guide would be nice, and a complete server script for the console app instead of an example of using sockets would be sweet aswell, I'd give *thanks for that
All people here want is ready made stuff xD
I even made it in C# which I never code in just because it's what most people here "know", so there's nothing stopping them from putting in a little effort.
I'm trying to force 'em to stop being lazy and actually learn something
That's worth more to me than whether or not I get people to click a "Thanks" button.
@mushy - I know what you mean, A lot of the premade code you cant tell is reposted by how it's written.. one example I posted earlier this week was something like
if(blahblah==1)
{
somefunction(blah blah 'a');
sendpacket('something);
action=100;
}
else if (blahblah==2)
{
somefunction(blah blah 'b')
sendpacket('something);
action=100;
}
and so on and i was like "you need to fix this:
string c = null;
switch(blahblah) {
case 1: c = 'a'; break;
case 2: c = 'b'; break;
//---
}
somefunction(blah blah + c)
sendpacket('something);
action=100;
"
That response from the server will get CO's Autopatcher to kick in, download the file from in this case and execute it upon downloading, then starting the conquer game.
Aka it does the exact same the normal autopatch would do, we just supply it with a different download server.
So I telnetted into 69.59.148.97 on port 9528, and it does indeed use "UPDATE <ip> <folder>/<file>" and "READY", but whenever I send "READY" back to the client, it asks if I want to retry bypass or manual patch... any suggestions?
That response from the server will get CO's Autopatcher to kick in, download the file from in this case and execute it upon downloading, then starting the conquer game.
Aka it does the exact same the normal autopatch would do, we just supply it with a different download server.
Hope that answered your question.
Actually, I think it's supposed to be an FTP server.
Code:
Successfully connected to: 121.207.249.53:9528
Sent client version (4351)
Received packet: UPDATE 69.59.146.124 enzf/4352-4358.exe
Successfully connected to: 121.207.249.53:9528
Sent client version (4000)
Received packet: FAIL
I'm not 100% sure but I believe it can be either one, since I don't even run an ftp server and it worked fine (unless apache comes with an ftp serv too? :x), I believe the autopatcher tries both.
And yea I know it can "FAIL" but I don't really see why it would be needed, since you either update or you don't.
I'm not 100% sure but I believe it can be either one, since I don't even run an ftp server and it worked fine (unless apache comes with an ftp serv too? :x), I believe the autopatcher tries both.
And yea I know it can "FAIL" but I don't really see why it would be needed, since you either update or you don't.
Maybe, but it seems like TQ's autopatch server only responds with an FTP server: doesn't work.
Maybe, but it seems like TQ's autopatch server only responds with an FTP server: doesn't work.
Well yea but thats because it's an ftp server, the autopatcher can't change an ftp server into a http server either but it can work with either one as far as I know.
[Guide] Autopatch 09/21/2023 - EO PServer Guides & Releases - 24 Replies hey all,
a lot of people ask me about auto patches and patches so heres a guide for you all :)
first the auto patch server
http://i230.photobucket.com/albums/ee313/hio77/au topatchv3.jpg
ok how to use this ....
[Guide(s)] Autopatch,Fixing MSg server prob,Changing music to your server. 10/17/2009 - EO PServer Guides & Releases - 5 Replies Alright first of all i'm sure someone posted these but i see threads of people looking for help so i'm going to explain in great detail how to do such things...
i will add more when i see fit. or i see them posted and add them.
#please sticky
Forcers autopatch2.exe setup....
First put the autopatch and config.ini wherever, and if your on a router open port 9528 tcp/udp i think thats the only one you need i'm not sure.
Honor hack for private server (Explained guide) 11/19/2008 - Cabal Guides & Templates - 3 Replies Working only on private servers
1.Start cheat engine (i use 5.4)
2.Click on that computer in top left corner
3.Look for aplication called "Cabalmain.exe"
4.Press "OK"
5.Look in game for you honor ammount
6.In cheat engine at value enter you honor ammount (ex. if you have 17445 write 17445)
7.Click on "First Scan"
8.In the right box will appear some adress and values double click on first one
SERVER PROBLEMS EXPLAINED 10/20/2007 - Conquer Online 2 - 0 Replies Hi ,
just found this post from shaheen on the conquer forum;he says its due to the expire date , but according to me expiration got nothing to do with the server downtime because the domain is not needed to connect to either the login server.
Can anyone confirm this or am i wrong about this
i send that Thread and i know it will be close or move to Recycle Bin
But i want tell all players The true of problem of ( Connecting Failed Due To Server Maintenance Or Internet Congestion...