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United Hackprogrammers Front(UHF)-CO2 Memory Tables

Discussion on United Hackprogrammers Front(UHF)-CO2 Memory Tables within the CO2 Exploits, Hacks & Tools forum part of the Conquer Online 2 category.

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Old 07/01/2007, 06:19   #61
 
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Heres the updated table

[color=red]*Edit- by a1blaster
File removed as it is the wrong format and there is no rev=5 yet by joek*
Code:
; settings for version 4351
[ListVer]
CO2=4351
REV=5

[MemAdd]
CharName=&H55527C
SrvName=&H55B5CC
CharXP=&H555DDC
CharLV=&H555DC0
CharVP=&H555E0C
Ping=&H558E6C
CharHP=&H5573C0
CharMana=&H5573C4
MapID=&H55C040
MapIDalt=&H55C044
MapName=&H55C258
Arrowcount=&H55622C (offset &H46)
SpouseName=&H555A78
Silver=&H555FE4
CPs=&H555FE8
XPSkillCounter=&H555A9C


[DMAinject]
;characters HP
HP1ad=&H52D810
HP1cd=6A 0F 8B 4D C4 89 05 C0 73 55 00 E9 26 C2 F4 FF
HP2ad=&H479A41
HP2cd=E9 CA 3D 0B 00

;characters MP
MP1ad=&H52D822
MP1cd=89 05 C4 73 55 00 8B 45 C4 8B 10 E9 A0 C2 F4 FF
MP2ad=&H479ACD
MP2cd=E9 50 3D 0B 00
</span>
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Old 07/01/2007, 08:11   #62
 
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Quote:
Originally posted by *M*@Jul 1 2007, 12:17
My app uses this now with a few added addresses

SpouseName=&H555A78
Silver=&H555FE4
CPs=&H555FE8
XPSkillCounter=&H555A9C

Hi man, just wanted to let you know these aren't new addresses,
they are already in the table.
SpouseName=Spouse
Silver=MoneyInv
XPSkillCounter=XPcnt

Thanks for your input though.
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Old 07/01/2007, 09:27   #63
 
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Quote:
Originally posted by joek+Jul 1 2007, 08:11--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (joek @ Jul 1 2007, 08:11)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--*M*@Jul 1 2007, 12:17
My app uses this now with a few added addresses

SpouseName=&H555A78
Silver=&H555FE4
CPs=&H555FE8
XPSkillCounter=&H555A9C

Hi man, just wanted to let you know these aren't new addresses,
they are already in the table.
SpouseName=Spouse
Silver=MoneyInv
XPSkillCounter=XPcnt

Thanks for your input though. [/b][/quote]
Ah I had an old version of the table, didnt realize its been updated. Guess ill have to update my prog to use the new labels

By the way what was Trippyness=&H518CFB <-- this for in the 4346 table?
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Old 07/01/2007, 16:49   #64
 
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Removed *M*'s file from post #61, see note there.
Removed DyNy28 file from post #51, see note there.
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Old 07/01/2007, 18:23   #65
 
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Quote:
Originally posted by a1blaster@Jul 1 2007, 16:49
Removed *M*'s file from post #61, see note there.
Removed DyNy28 file from post #51, see note there.
he dude!

i see you have removed the file of my :-)

greets,

DyNy
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Old 07/04/2007, 20:05   #66
 
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HOLA ME LO PUEDEN EXPLICAR PERO EN CASTELLANO PORFA
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Old 07/05/2007, 02:46   #67
 
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cant seem to find the arrow_count adress now (using cheat engine)

what program are ya using?
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Old 07/05/2007, 03:07   #68
 
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Quote:
Originally posted by UPSman2@Jul 5 2007, 07:46
cant seem to find the arrow_count adress now (using cheat engine)

what program are ya using?
Arrow count save in stack memory address area or encrypt data in some area. Using code inject to get that value.

Or using cotobo and read value from cotobo.

Cotobo read value from use item packet. So changing client version will not effect.

07/07/07
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Old 07/22/2007, 01:34   #69
 
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Can you add these to the table

ClientRGB-R=&H55C092
ClientRGB-G=&H55C091
ClientRGB-B=&H55C090
Effects=&H555216
Trippyness=&H55C093
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Old 07/24/2007, 12:46   #70
 
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Quote:
Originally posted by *M*@Jul 22 2007, 07:34
Can you add these to the table

ClientRGB-R=&H55C092
ClientRGB-G=&H55C091
ClientRGB-B=&H55C090
Effects=&H555216
Trippyness=&H55C093
Sorry about the delay
4351r5 is now out !
Also in order to stay inline with previous names I had to change Effects to CharEffects
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Old 07/31/2007, 15:32   #71
 
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good idea man.... i hope youl update it permanently
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Old 08/02/2007, 20:58   #72
 
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conquer updated =/ and i have no idea how to find these.. if i knew how, id try and find em... you should post a tut about it
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Old 08/02/2007, 21:09   #73
 
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Hello all!

here are some new memoryadressess, and an CE file with that adressess!!

i have olso the POTENCY found.

Code:
CHARACTERNAME=&H4D63A0
ACCOUNTID=&H4D81D8
SPOUSE=&H4D3F50
GUILDLEADER=&H4D42D0
SERVER=&H4D801C
CHARACTERLEVEL=&H4D4298
STRENGTH=&H4D3F60
AGILITY=&H4D3F68
VITALITY=&H4D3F6C
PING=&H4D7940
JOBID=&H4D428C 
XCOORDINATE=&H4D1E34
YCOORDINATE=&H4D380C
CPS=&H4D44D4
POTENCY=&H4D4328
I hope some people have found others!

and an other thing, Conquer has changed someting, i think TQ has built-in an protector to read memory adressess, i can not found the HP and MP and the arrows yet.

Greets,

DyNy
Attached Files
File Type: ibf post-85-1186081755.ibf (849 Bytes, 19 views)
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Old 08/03/2007, 01:01   #74
 
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[img]text2schild.php?smilienummer=1&text=New Memory Table For 4353 Now Available On First Page Of This Thread.' border='0' alt='New Memory Table For 4353 Now Available On First Page Of This Thread.' />

Quote:
Originally posted by DyNy28@Aug 3 2007, 03:09
here are some new memoryadressess, and an CE file with that adressess!!
Cool, good work DyNy; I've found most of the others including number of arrows loaded.

Still need the new DMA defeats for Hp, Mana, etc and new addresses for :-
CharSpirit
PKpoints
KillCnt
XPKillCnt
ClientRGB-R
ClientRGB-G
ClientRGB-B
Trippyness
CharEffects
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Old 08/03/2007, 04:31   #75
 
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good job.. nice fast update... k+
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