alright I'll work on the sniffer first since we don't exactly have that yet. It's functional atm it just doesn't have any advanced features such as QO's does before the backdoors of course.
Originally posted by Orochisuke@Apr 6 2007, 00:42 Just a suggestion, but maybe you could show how the damage is calculated, like an equation as a label or something.
Well the only one I thought that was needed is posted. I could go back and revise it if anyone cared. I didn't think anyone else was interested in me finishing this? If people say otherwise then I will.
Originally posted by TerrorSource@Apr 6 2007, 17:32 there a error in it
in conquer i got 7598-9380 atk
and this calculator says 7498-9280
so that isnt correct
the tab PvE damage taken isnt doing anything
and the tab PvP magic dmg taken is empty...
got some solutions ?
Well I did address the other tabs in a few posts, but I didn't plan on doing them as I haven't found a proper equation.
As far as the damage your doing there is one of three things. Either 1) you inputed something incorrectly 2) the character screen is "lieing" which is VERY possible. or 3) TQ has added or changed something to do with the displayed damage.
can someone please explain to me the need of a damage calculator? if you are sooo lazy that you cant even go to a monster or a guard and hit it to see what damage you get, idk go lay down or something
Originally posted by ~Unknown~+Apr 7 2007, 01:26--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (~Unknown~ @ Apr 7 2007, 01:26)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--TerrorSource@Apr 6 2007, 17:32 there a error in it
in conquer i got 7598-9380 atk
and this calculator says 7498-9280
so that isnt correct
the tab PvE damage taken isnt doing anything
and the tab PvP magic dmg taken is empty...
got some solutions ?
Well I did address the other tabs in a few posts, but I didn't plan on doing them as I haven't found a proper equation.
As far as the damage your doing there is one of three things. Either 1) you inputed something incorrectly 2) the character screen is "lieing" which is VERY possible. or 3) TQ has added or changed something to do with the displayed damage.
anyone else have this problem? [/b][/quote]
i checked it three times, and all are correct :S
Originally posted by grimson10@Apr 6 2007, 23:21 can someone please explain to me the need of a damage calculator? if you are sooo lazy that you cant even go to a monster or a guard and hit it to see what damage you get, idk go lay down or something
mainly the points would be to see how much damage you will be doing with the gear youll have at a higher level and/or seeing how much dmg you can do to someone pvp or how much they'll do to you.
@TerrorSource
Post your exact gear and how much dmg you do and how much dmg the calc says you do so I can see what the problem is.
Originally posted by ~Unknown~+Apr 7 2007, 23:29--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (~Unknown~ @ Apr 7 2007, 23:29)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--grimson10@Apr 6 2007, 23:21 can someone please explain to me the need of a damage calculator? if you are sooo lazy that you cant even go to a monster or a guard and hit it to see what damage you get, idk go lay down or something
mainly the points would be to see how much damage you will be doing with the gear youll have at a higher level and/or seeing how much dmg you can do to someone pvp or how much they'll do to you.
@TerrorSource
Post your exact gear and how much dmg you do and how much dmg the calc says you do so I can see what the problem is. [/b][/quote]
Ahh ok, see the damage at a higher lvl, good idea, lol
[Release] Fix Archer/Taoist Damage and Huge Thunder/Fire Damage 04/20/2009 - CO2 PServer Guides & Releases - 14 Replies This is what you need to Fix Archer (Skills)/Taoist Damage and Huge Thunder/Fire Damage in LOTF source.
Open Other.cs
public static uint CalculateDamage(Character Attacker, Character Attacked, byte AttackType, ushort SkillId, byte SkillLvl)
Replace the whole method with the following method
public static uint CalculateDamage(Character Attacker, Character Attacked, byte AttackType, ushort SkillId, byte SkillLvl)
{
Co Damage Calculator v1.0 01/24/2008 - CO2 Exploits, Hacks & Tools - 40 Replies co damage calculator v1.0
This is my first program and its created in C#..so you will need the .net framework to run it:
.net framework dl site:
http://www.microsoft.com/downloads/details...& ;displaylang=en
Co dam calculator description:
this program was designed as a way to find out dam received from mobs and other players before actually fighting them. ie You could select a monster from the list and find out what def you would need to only rec 1 dam from that monster.
Covets Trojan Damage Calculator 01/07/2008 - CO2 Exploits, Hacks & Tools - 9 Replies Ok guys, heres my damage calculator for trojans.
Still kinda new to programing in Java so if u see anything that needs improvements just let me know and i ll get right on it^^
but i cant get the upload part to work so i put it on rapidshare...
maybe someone can tell me why i cant upload on here.. anyways here it is ^^
Covets Damage Calculator V2.29.06
Damage Calculator 04/28/2006 - Conquer Online 2 - 6 Replies Perhaps I missed it passing through these 9 pages of exploits, hacks, and tools, but has anybody seen/created something that calculates damage based on class/+dmg/attack? I'd be interested in viewing such a program/link.
Thanks.