Register for your free account! | Forgot your password?

You last visited: Today at 00:47

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



Memory Address's Update

Discussion on Memory Address's Update within the CO2 Exploits, Hacks & Tools forum part of the Conquer Online 2 category.

Reply
 
Old 02/09/2007, 05:47   #166
 
elite*gold: 0
Join Date: May 2006
Posts: 36
Received Thanks: 1
5120C8, but only changes in the status window not in your real char.
Enki is offline  
Old 02/11/2007, 19:57   #167
 
elite*gold: 0
Join Date: Aug 2006
Posts: 19
Received Thanks: 1
Could you add the Memory Address of Character Name / Login ID?

Thanks... And: Great work!
InternetExplorer2 is offline  
Old 02/11/2007, 21:26   #168
 
elite*gold: 0
Join Date: Nov 2006
Posts: 57
Received Thanks: 2
Quote:
Originally posted by InternetExplorer2@Feb 11 2007, 13:57
Could you add the Memory Address of Character Name / Login ID?

Thanks... And: Great work!
Umm... The address for Character Name/Login ID is already up.
ColdStart is offline  
Old 02/11/2007, 22:58   #169
 
a1blaster's Avatar
 
elite*gold: 0
Join Date: Jan 2006
Posts: 3,487
Received Thanks: 1,961
Quote:
Originally posted by ColdStart+Feb 11 2007, 14:26--></span><table border='0' align='center' width='95%' cellpadding='3' cellspacing='1'><tr><td>QUOTE (ColdStart @ Feb 11 2007, 14:26)</td></tr><tr><td id='QUOTE'> <!--QuoteBegin--InternetExplorer2@Feb 11 2007, 13:57
Could you add the Memory Address of Character Name / Login ID?

Thanks... And: Great work!
Umm... The address for Character Name/Login ID is already up. [/b][/quote]
Thats because he didn't read through the thread. He was thread spamming all over the conquer forums. He had a siggy with trojan infested links to wares that he had on rapidshare. I see his siggy is gone right now. But he was turnig it on and off for awhile.
a1blaster is offline  
Old 02/21/2007, 04:34   #170
 
elite*gold: 0
Join Date: Aug 2006
Posts: 449
Received Thanks: 4
is there an address where i can check if I am dead or not? I believe there was before, but not working anymore.

I need this cus there's no hp address now
yokoyoko is offline  
Old 02/22/2007, 22:55   #171
 
blinko's Avatar
 
elite*gold: 0
Join Date: Aug 2005
Posts: 499
Received Thanks: 132
Quote:
Originally posted by yokoyoko@Feb 21 2007, 04:34
is there an address where i can check if I am dead or not? I believe there was before, but not working anymore.

I need this cus there's no hp address now
yes i have a HP reader for Conquer 2.0
I've found the Address for HP and have written a piece in VB6.0
i'll post the '.EXE' of the program into another topic.
Since i'll also be adding a Complete TSearch Tutorial on how its done.
blinko is offline  
Old 02/25/2007, 17:20   #172
 
elite*gold: 0
Join Date: Feb 2007
Posts: 3
Received Thanks: 1
hi all

i just want to know how use these codes ?

thx
badboy94 is offline  
Old 02/25/2007, 18:04   #173
 
elite*gold: 0
Join Date: Feb 2006
Posts: 988
Received Thanks: 45
can you just give the file cuz im nt very good in memory address in making or editing
Acidburncx is offline  
Old 02/27/2007, 20:24   #174
 
elite*gold: 0
Join Date: Jun 2005
Posts: 71
Received Thanks: 54
hi ..

where other player size ?
Cypherx is offline  
Old 02/28/2007, 12:31   #175
 
blinko's Avatar
 
elite*gold: 0
Join Date: Aug 2005
Posts: 499
Received Thanks: 132
Quote:
Originally posted by Cypherx@Feb 27 2007, 20:24
hi ..

where other player size ?
i'm not entirely sure as of now..however there's is address's that tell the other players direction and what not but they're all dynamic
blinko is offline  
Old 02/28/2007, 13:24   #176
 
elite*gold: 0
Join Date: Jun 2005
Posts: 71
Received Thanks: 54
hmmm. k ty for answer.. Im search again :P
Cypherx is offline  
Old 03/04/2007, 10:16   #177
 
blinko's Avatar
 
elite*gold: 0
Join Date: Aug 2005
Posts: 499
Received Thanks: 132
no problem, in the memory i foudn the dynamic address for the player that was in my area and in the line on cheat engine there's the number in which direction the character is facing.
blinko is offline  
Old 03/13/2007, 21:36   #178
 
blinko's Avatar
 
elite*gold: 0
Join Date: Aug 2005
Posts: 499
Received Thanks: 132
Thought i'd bump this up...
for anyone who wanted to know how to read Arrows in VB6.0
Since i released the piece of VB code needed (thanks to unknownone) to Defeat DMA with my HP reading tool and source code..we used visual basic to create a codecave in some unused memory in the conquer.exe, and pushed all our information to a created 'static' address.However writing VB6.0 to inject assembly code is really tough for those who either haven't done it once and seen how it was done, or just don't have much understanding of it at all as i don't there's an alternate way to read fro ma dynamic address by creating a pointer as Cheat Engine does.

The function i used is posted in the first post. Hope you find this useful since alot of vb6.0 user's have been wanting it.
blinko is offline  
Old 03/15/2007, 17:43   #179
 
elite*gold: 0
Join Date: Dec 2006
Posts: 5
Received Thanks: 0
Quote:
Originally posted by giacometti@Jan 12 2007, 11:02
didnt really tryied, cause there is a hard step before: track the f1 call function or sendkeys to conquer handle.. didnt go deep in that project yet.

Well, the correct offset for flash bluename is -104 from charname (above it). I the next byte you can check for red/blackname and in the next for cyclone, superman, fly etc.
I want to program a D/C tool, but cann't find the other char's memory and info (All/red/black/Blue).
I have read the threads about bluename, But i have no ideas on it yet.
Can anyone give me some advise?
Thanks.
cobotok is offline  
Old 03/22/2007, 14:04   #180
 
giacometti's Avatar
 
elite*gold: 0
Join Date: May 2006
Posts: 319
Received Thanks: 49
Does anyone have an address for Itens in area (on ground)? I dont know if there is really this info on memory, but i believe so, just like we have mobs in area... (I am trying to find the structure of items droped on ground)
giacometti is offline  
Reply


Similar Threads Similar Threads
[ASK] about memory address
09/30/2010 - Perfect World - 46 Replies
Can anyone please tell me things about memory address like base address/pointer/offset/base address ? like in PWI, we have : Base_Address=10862540 , or in hex = A5BFCC Base_AddressFZ=10863676, or in hex = A5C43C does Base_AddressFZ mean a pointer ? because we can directly use that memory address without using offset and Base_Address. for example, we have the offset for HP in PWI -> HP_OffSet=1140, when using nomad memory in autoit, to get to this HP memory address, we have to...
about memory address
09/13/2010 - CO2 Programming - 4 Replies
hello peeps i am trying to make a program that shows how much gold i have in my inventory without having to open it up all the time i have been searching on how to do this in vb6 and vb.net but i cant find anything that is what i am looking for so i came here to see if there was anyone that could point me in the right way on how to do this
Memory Address
04/01/2010 - CO2 Programming - 8 Replies
Hi, i think there is a new problem , Tq done something?? When i go and try to find my hp base address with cheat engine, I can find the current hp,only thing i can find is max hp which is of no use,can some one tell me what is going on!!! thank you
memory address
01/23/2008 - Conquer Online 2 - 0 Replies
any1 can make a memory address on monster count?using cheat engine perhaps?
Memory Address Help
06/15/2006 - Conquer Online 2 - 3 Replies
Currently I am trying to make a simple program to tell you if your health goes down. So far I just cannot get the value of HP via memory... well I can in a way; I end up with an address that counts your HP by 256s.... (I could not find the HP using exact value searches, so I did increase/decreased by X) I think this is a one-byte address, but I always thought HP was a 4-byte address, and I do have TSearch searching for 4-byte values. Here is my HP versus what the "256" HP address reads (I...



All times are GMT +1. The time now is 00:47.


Powered by vBulletin®
Copyright ©2000 - 2026, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2026 elitepvpers All Rights Reserved.