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So some things i have found out in 5 days:
And this confused me:
In Itembase.cs:
-Unique ID? What is ment with unique ID, Unqeu ID of a wapeon?
-M-type where stands this one for?
In usableitem.cs
-//TODO: Item name lookup? what schould i do here, enter all itemnames with ther ID's?
Then, how do i put them in there(exaple please)
If i attack a other char, and it dies, it doen't change to a ghost, how to stop this form
happening?
How can i get rit of selctor?
How can i make the blue teleports on the map work?
In COCLient.cs //TODO: write the attack stuff? by me or is this already done?
Everywhere stands //TODO: ....
Is this already done or schould it be done by me or by someone of you?
ERROR IN BackEndDB.cs?
In the file on line 71 it says to create a table in your PostgresSQL
with items, I don't have that table, is there a fix for that
file and a list with all the wapeons and there data.
table for items in the BackEndDB.cs online 71
CREATE TABLE ITEMS (ItemID INTEGER, ItemName TEXT, " +
"JobReq INTEGER, ProfReq INTEGER, LvlReq INTEGER, StrReq INTEGER, DexReq INTEGER, StamReq INTEGER, " +
"ManaReq INTEGER, U1 TEXT, U2 TEXT, Price INTEGER, U3 TEXT, MaxAttack INTEGER, MinAttack INTEGER, " +
"Def INTEGER, Dex INTEGER, Dodge INTEGER, Health INTEGER, Mana INTEGER, U4 TEXT, U5 TEXT, U6 TEXT, U7 TEXT, " +
"MagicAttack INTEGER, MagicDefense INTEGER, Range INTEGER, Freq INTEGER, Description TEXT) ",
Who can tell me to add monster or does still no one knows or do people don't want the share this?(same for NPC's)
I have already shared Item datebase.. so time to trade people.
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