Register for your free account! | Forgot your password?

Go Back   elitepvpers > MMORPGs > Conquer Online 2 > CO2 Bots & Macros
You last visited: Today at 06:42

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



Stripped ProjectAlchemy Source Code

Discussion on Stripped ProjectAlchemy Source Code within the CO2 Bots & Macros forum part of the Conquer Online 2 category.

Reply
 
Old 05/06/2011, 03:55   #1186
 
brokenarrow_vip's Avatar
 
elite*gold: 17
Join Date: Dec 2007
Posts: 1,380
Received Thanks: 1,791
what is goin' on?
brokenarrow_vip is offline  
Old 05/06/2011, 08:56   #1187
 
elite*gold: 0
Join Date: Aug 2010
Posts: 951
Received Thanks: 76
OELA what did you read/study to learn and understand packets?
denominator is offline  
Old 05/06/2011, 12:26   #1188
 
elite*gold: 0
Join Date: May 2011
Posts: 11
Received Thanks: 1
virus?
tokioman is offline  
Old 05/06/2011, 17:02   #1189
 
elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
Received Thanks: 5,380
Quote:
Originally Posted by denominator View Post
I see how you get the 18 00 and 4D 04 from
Code:
Packet Nr 9. Server -> Client, Length : 32, PacketType: 1101
18 00 4D 04 37 CF 29 00 85 BD 01 00 43 01 22 02      ; M7Ď) …˝ C"
09 00 02 00 00 00 00 00 54 51 53 65 72 76 65 72      ;	      TQServer
BUT how do you know that only UID is 37 CF 29 00? I really am trying to learn but I simply don`t quite understand it yet >.<
Just a little logic really...

You know that there's an item being acted on. ALL objects (players, items, monsters, inventory items, etc... ALL have a identification number so the server/client knows what the packet is referring to).

Because of this MOST packets contain a uid... MANY contain a sender/target uid also. You use some logic, trial and error as well as tools at your disposal to understand what they are.


EG

01 AD 00 00

Probably a ulong, That or the 2nd ushort is empty...


85 BD 01 00


is most likely a uint... so we convert to see what the value is, in this case 113053. Search itemtype and I bet you'll find that's a STATIC item id (so the client knows what image to display). That indicates the OTHER uint is most likely the UNIQUE item id (so basically... THIS meteor vs another meteor that could also be existing.

As for X/Y it should be obvious as you can check ingame... drop type is tricky to find from scratch I suppose but seeing as the structure was already in the source as well as on the packet wiki, you can guess where/what it is. If all else fails, hard code it and then TEST the packet.

IE: create packet using a cmd and send to self to see 'what happens'.
pro4never is offline  
Old 05/06/2011, 21:18   #1190
 
OELABOELA's Avatar
 
elite*gold: 223
Join Date: Dec 2007
Posts: 1,076
Received Thanks: 257
Quote:
Originally Posted by denominator View Post
OELA what did you read/study to learn and understand packets?
Basicly after trying and doing it, that's the way i learned most of my things in the proxy.
OELABOELA is offline  
Old 05/07/2011, 02:09   #1191
 
BadBoY_AC's Avatar
 
elite*gold: 0
Join Date: Dec 2004
Posts: 903
Received Thanks: 43
ok now im getting everytime i use the fatalstrike "invalid jump" and last packet sent: 1022
((

isnt 1022 the attack?
BadBoY_AC is offline  
Old 05/07/2011, 07:44   #1192
 
demon17's Avatar
 
elite*gold: 0
Join Date: Aug 2010
Posts: 676
Received Thanks: 109
Quote:
Originally Posted by BadBoY_AC View Post
ok now im getting everytime i use the fatalstrike "invalid jump" and last packet sent: 1022
((

isnt 1022 the attack?
You maybe use high speeds .... just try to use /hitstokill 2 in this way the high speeds will not count much .... happens to me too
demon17 is offline  
Old 05/07/2011, 14:18   #1193
 
BadBoY_AC's Avatar
 
elite*gold: 0
Join Date: Dec 2004
Posts: 903
Received Thanks: 43
nah same problem. already tried it.. i dont know what changed but it worked before
BadBoY_AC is offline  
Old 05/07/2011, 15:11   #1194
 
demon17's Avatar
 
elite*gold: 0
Join Date: Aug 2010
Posts: 676
Received Thanks: 109
Quote:
Originally Posted by BadBoY_AC View Post
nah same problem. already tried it.. i dont know what changed but it worked before
... too fasst attack rate ... what settings you use ?

Code:
/speed attack 55
/speed jump 60
/speed update 100
/hitstokill 2
/update 11 2072012001 (<---- DivineHare speed hack)
/cyc 1  ( Cyclone speed hack)

/hunt
These my settings in FRG ..

My problem is only with the random jump and record .. not work xD and seems i cant understand how to make them to work ...
demon17 is offline  
Old 05/07/2011, 16:00   #1195
 
OELABOELA's Avatar
 
elite*gold: 223
Join Date: Dec 2007
Posts: 1,076
Received Thanks: 257
Everyone is having the same problem in fs, we should try and see what the problem is actually.
OELABOELA is offline  
Old 05/07/2011, 16:15   #1196
 
BadBoY_AC's Avatar
 
elite*gold: 0
Join Date: Dec 2004
Posts: 903
Received Thanks: 43
whats with cyclone? same thing? i didnt try this one.. i ve tried all kinds of settings.. even recoded everything cuz i thought it was my mistake.. i
BadBoY_AC is offline  
Old 05/07/2011, 16:49   #1197
 
demon17's Avatar
 
elite*gold: 0
Join Date: Aug 2010
Posts: 676
Received Thanks: 109
Quote:
Originally Posted by OELABOELA View Post
Everyone is having the same problem in fs, we should try and see what the problem is actually.
xD ... for me seems the problem isnt a problem ... i can easily chain 3000+kills with FS .. in frg3 .

But after few disconnects i getting the auth server packet 1212 .. i need to restart the proxy and start it again ...

Oela .. when you want i can resend you the source what i have because it is your surce too .. cuz you sent to me mounths ago ...

But i have one reqeuest . maybe 2 ..

-1 can you add for me the part of recording ? .. that will help me alot .
-2 how can i add the loot specifyed ID item ? like diligence book , meteor or other kind of items only ? by typing /loot XXXXX where the *** is the name or id of item
demon17 is offline  
Old 05/07/2011, 17:47   #1198
 
elite*gold: 0
Join Date: Aug 2010
Posts: 951
Received Thanks: 76
Sorry I was not here I am about to test FS because I was not having a problem with FS lol. It seemed to work fine and fast. I messed up with setting speeds for normal hunting on trojan he moved far to fast and lagged out I am about to test FS. I will see if the same is now happening to me.
denominator is offline  
Old 05/07/2011, 17:50   #1199
 
BadBoY_AC's Avatar
 
elite*gold: 0
Join Date: Dec 2004
Posts: 903
Received Thanks: 43
ok cool im curious if you get same error
BadBoY_AC is offline  
Old 05/07/2011, 18:08   #1200
 
elite*gold: 0
Join Date: Aug 2010
Posts: 951
Received Thanks: 76
Ok tested and I get the same 1022 error with just normal hunting as well. Ok it seems the character jumps way to fast even when settings have been turned down. Pathfinding is working but at a speed which disconnects it.
denominator is offline  
Reply


Similar Threads Similar Threads
[RELEASE(SOURCE CODE)]-- KabBOT2 v1 Full Source(vb6)
10/07/2011 - Dekaron Exploits, Hacks, Bots, Tools & Macros - 106 Replies
I've been meaning to post this for awhile but I pretty much forgot about it. I've been getting quite a few requests for it so I decided to finally get around to posting it. #1. So here you go, Just have or Download Visual Basic 6, you need to update it to VbRuntime 6 Service Pack 6. #2. Run the file name KabBOT.vbp. #3. Enjoy. 100% Virus Free VirusTotal.com report. VirusTotal - Free Online Virus, Malware and URL Scanner
[RELEASE] [OPEN SOURCE] CE 5.5 Pointer to AutoIt Source-Code
02/13/2011 - AutoIt - 6 Replies
Habe heute erst gemerkt, dass es hier eine AutoIt Sektion gibt xD also poste ich mal mein Programm mit rein. Funktionsweise: 1. in CE Rechtsklick auf den Pointer und auf "Copy" klicken 2. in meinem Programm auf "Code generieren" klicken 3. In euer Scite gehen und einfügen Hier ist der Source Code vom Programm:



All times are GMT +1. The time now is 06:42.


Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2025 elitepvpers All Rights Reserved.