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Stripped ProjectAlchemy Source Code
Discussion on Stripped ProjectAlchemy Source Code within the CO2 Bots & Macros forum part of the Conquer Online 2 category.
12/30/2010, 00:37
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#436
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elite*gold: 223
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Hmm, i need to find out how i can update people(other players) without them moving/spawning etc. Any clue how i can do that?
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12/30/2010, 00:39
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#437
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For some reason mining doesn`t work for me o.0 It SHOULD be working but it just isn`t >.<
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12/30/2010, 01:33
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#438
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elite*gold: 223
Join Date: Dec 2007
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Quote:
Originally Posted by denominator
For some reason mining doesn`t work for me o.0 It SHOULD be working but it just isn`t >.<
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I hope my PM helped you to get futher on the mining part
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12/30/2010, 01:46
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#439
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elite*gold: 0
Join Date: Aug 2010
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A MASSIVE thank you to OELABOELA yes your PM has helped me 150% I have it fully working now and I stopped it from trying to loot the ores hehehe. A big big thank you to everybody else who has persevered with me and helped me  I am now a happy bunny lol.
Any idea as to why it is so unstable at logging in?
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12/30/2010, 18:11
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#440
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elite*gold: 0
Join Date: Jan 2006
Posts: 158
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Quote:
Originally Posted by OELABOELA
Hmm, i need to find out how i can update people(other players) without them moving/spawning etc. Any clue how i can do that?
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i don t understood  wht do u need update positions of them ? i just mod the pro4never proc where spown items and update client
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12/30/2010, 20:24
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#441
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elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
Received Thanks: 5,380
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Quote:
Originally Posted by gorgone
i don t understood  wht do u need update positions of them ? i just mod the pro4never proc where spown items and update client
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I think he means player positions foruse with a follow bot or aimbot.
You will need to read the original spawn entity packet for players (uid 1million + for spawn entity and structure is a bit diff from the mob version) and you then need to update those locations using movement packets
IE: reading their jump packet and walk packets
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12/30/2010, 20:56
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#442
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elite*gold: 223
Join Date: Dec 2007
Posts: 1,076
Received Thanks: 257
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Quote:
Originally Posted by pro4never
I think he means player positions foruse with a follow bot or aimbot.
You will need to read the original spawn entity packet for players (uid 1million + for spawn entity and structure is a bit diff from the mob version) and you then need to update those locations using movement packets
IE: reading their jump packet and walk packets
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I just saw in the packet 10010, that if i check if the UID is the one im following, it also jumps! My last questions is...
Could you do atkserver on a player? Because if so, my aimbot is almost complete :P
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12/30/2010, 21:06
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#443
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elite*gold: 21
Join Date: Jul 2005
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Yes, all attack packets are the same between players and mobs.
Keep in mind that fastblade is a skill... not a melee attack like you are normally using. Both packets exist in the source properly though.
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12/30/2010, 21:47
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#444
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elite*gold: 0
Join Date: Jan 2006
Posts: 158
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lol after last patch 5355 the server doesn t log me in :/(
he wrote "Disconnected with game server. Please login the game again !" has some one the same write ?
i m login on Eternity in DREAMS and use 5002 e 5000 ports
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12/30/2010, 23:35
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#445
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elite*gold: 223
Join Date: Dec 2007
Posts: 1,076
Received Thanks: 257
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Quote:
Originally Posted by pro4never
Yes, all attack packets are the same between players and mobs.
Keep in mind that fastblade is a skill... not a melee attack like you are normally using. Both packets exist in the source properly though.
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Yea, i was thinking about using the job functions to detect what the player is, and if he is a tao, use thunder or if he's a archer, use archer attack.
<Edit>
Just finished the aimbot. It's very basic and fast. I used it in arena on some guy, and ofcourse i won. The guy was running for me, but i was faster and after all killed him without lifting a finger myself
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12/31/2010, 01:05
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#446
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elite*gold: 0
Join Date: Aug 2010
Posts: 951
Received Thanks: 76
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Quote:
lol after last patch 5355 the server doesn t log me in :/(
he wrote "Disconnected with game server. Please login the game again !" has some one the same write ?
i m login on Eternity in DREAMS and use 5002 e 5000 ports
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It`s UNSTABLE and that`s all just keep trying. My laptop can take up to twenty minutes to log a char in but my PC can do it sometimes first try.
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12/31/2010, 02:22
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#447
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elite*gold: 0
Join Date: Jan 2006
Posts: 268
Received Thanks: 27
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just in case anyone wants this is a link 2 C# 2010 ALL-IN-ONE For Dummies
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12/31/2010, 02:59
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#448
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elite*gold: 0
Join Date: Oct 2007
Posts: 34
Received Thanks: 16
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Quote:
Originally Posted by pro4never
<<<NOTE>>>
[B] Now add in the database username, password and database name and you should be good to go!.
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where should i add it
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12/31/2010, 08:18
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#449
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elite*gold: 80
Join Date: Sep 2007
Posts: 642
Received Thanks: 168
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I think you all should really try to fix it. I fixed something similar but haven't tried it on his proxy yet.
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12/31/2010, 13:49
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#450
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elite*gold: 0
Join Date: Jan 2006
Posts: 158
Received Thanks: 20
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blah on Eternity is impossible to log in eheh so i m in test on Mercury if u need to find me i m on like monk noob >,< (name secret pm me if u need i m test monk skill, follow bot and miner detect pker )
amazing the proxy can be use to create a new char with account  ) very nice pro4never RE THANKS again !!
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