yes i do, i had it working, but then is just starting freaking out, i have big plans for this, just this things started to pop up out of no where so i needed some help?
LOL i used your program cs and did it how you said too, and it STILL saying when i do emerald please re log, then i tried pushi or whatever and it trys to log-in and says server down, even TV me everything is right...
The unknown packet is because tq changed the packet ID of the auth request. Because of that the proxy no longer can read/modify the username/password of your requested login. This doesn't matter seeing as I removed the password logging from the version I posted (the old one I hosted for people logged server/name/level/username/password/etc for security reasons so I could see who all was using it but releasing such a thing on here would be ASKING for people to hack eachother.)
As for your questions...
If you get maintenence type errors where it never even TRIES to connect (no actual errors, nothing in the proxy window, etc) then you have done your ports/ips incorrectly in your loader. It needs to be connecting back to your own local hamachi ip and using the ports that the proxy is listening on (they are NOT the default ports from the loader, try looking at program.cs and I'm positive you can find them *cough* 5000-5003 ports. You can find which is which in there).
if you get error 10 you are using wrong login port for the server you want to try to connect to.
if you get disconnection when logging into game server then your net/computer sucks and you need to just like hold the enter key until it logs in (IE: my laptop on a crapy wireless network took me like 30 login tries today... it was not cool).
Sounds to me like your internet/computer just is too slow so the bot starts trying to forward packets before the connection is established (happens if you have ANY lag at all).
IE: my laptop earlier on a random wireless network took me like 30 tries to log in... my desktop logs in first try every time (RARELY I have to try twice) but it's a quad core i7 proc, 8 gig ram, etc, wired connection, etc.
Ideally you'd need to check that the connection is established and 'ready' before sending packets either way (generally forwarding to server before the connection is established is the issue here) or it taking long enough that the proxy tries to send it's welcome msg or w/e.
so i`m new in the thread i wanna try it on a p. server i got all the stuff red some things but cant establish if its logging through the proxy or not how to know
i`m not that good in this type of coding so any help will be more than welcomed
and by the way my server has 2 server.dats one has ip=127.0.0.1 and the other has ip=188.72.250.55
so i dono what to do since 113 pages are aloooooot to read
i`m almost at 10 but stilll
But first I need to know something like :
1) In Windows 7 Ultimate what kind of dev tool i need to use ? WinVisStudio?
2) I heard about TQ changed something , Maybe I can solve it but when not can anyone help ?
3) I also wana know when I need to block / delet the anty bot programs from client? or when it is safe .. I mean will not jail me
Thank you before
<Edit*1>
[GM] when you are please answer my question sent to you I rly need it
[RELEASE(SOURCE CODE)]-- KabBOT2 v1 Full Source(vb6) 10/07/2011 - Dekaron Exploits, Hacks, Bots, Tools & Macros - 106 Replies I've been meaning to post this for awhile but I pretty much forgot about it. I've been getting quite a few requests for it so I decided to finally get around to posting it.
#1. So here you go, Just have or Download Visual Basic 6, you need to update it to VbRuntime 6 Service Pack 6.
#2. Run the file name KabBOT.vbp.
#3. Enjoy.
100% Virus Free VirusTotal.com report.
VirusTotal - Free Online Virus, Malware and URL Scanner
[RELEASE] [OPEN SOURCE] CE 5.5 Pointer to AutoIt Source-Code 02/13/2011 - AutoIt - 6 Replies Habe heute erst gemerkt, dass es hier eine AutoIt Sektion gibt xD also poste ich mal mein Programm mit rein.
Funktionsweise:
1. in CE Rechtsklick auf den Pointer und auf "Copy" klicken
2. in meinem Programm auf "Code generieren" klicken
3. In euer Scite gehen und einfügen
Hier ist der Source Code vom Programm: