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[AlchemyProxy] Basic botting functionality

Discussion on [AlchemyProxy] Basic botting functionality within the CO2 Bots & Macros forum part of the Conquer Online 2 category.

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Old 11/16/2010, 14:34   #301
 
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well if i would get the xp skill deactivated it should work nice for 1h maybe:d
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Old 11/16/2010, 14:36   #302
 
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seems like the bot is down now. i cant login and if i manage to login its a hell of lagg waiting for me.

@ the guy who asked if i autopot
no auto pot available yet.

these are the settings i used in red devils
/bot hunt
/bot loot all
/bot loot rare
/bot loot rare- so it would become TRUE
/bot speed attack 800
/bot speed loot 200
/bot speed update 100000
i dnt know about u guys but it worked for me in my server jst 1k ping
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Old 11/16/2010, 14:44   #303
 
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Some1 come to #alchemy-proxy @ quakenet, lets test if i'm on right server
(irc server if somebody dont know what that means )

<edit>

yeah, solved problem to connect to multiple servers so every1 who wants to talk and reduce "this is not working" spam on this thread, welcome to #alchemy-proxy @ quakenet ^^
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Old 11/16/2010, 15:13   #304
 
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Still off.. i mean down
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Old 11/16/2010, 16:12   #305
 
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Can you read Oldrin? I told ya to stop spamming , he works on the custom proxy , it will be more stable and much more better to use , until then play lefit and stop with spams , instead of letting him work you guys only spam him.Just wait and you will be surprised.
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Old 11/16/2010, 19:45   #306
 
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bot off: @
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Old 11/16/2010, 19:55   #307
 
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Online, it hit a debug breakpoint ^^

As for custom proxy... I've got most of the functionality converted (and improved) I simply need to work out timing and some strange issues.


IE: goto/path finding is really odd... it works 90 pct of the time but others it just dcs (not sure if its obstacles or speed settings...)

I'd give the custom proxy another few days minimum before it's in a working mode... I'm going to have it use different ports though so I may throw a test version of it online sooner if ppl wanted to test it.
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Old 11/16/2010, 20:04   #308
 
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Sorry for asking this so many times, but is there any possibility to get frozen grottos to avaible botting maps? Also would be great to get you to irc
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Old 11/16/2010, 20:09   #309
 
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@pro4never when will relaset new bot jyst how we need to w8 ??? i cant wait
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Old 11/16/2010, 20:13   #310
 
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Quote:
Originally Posted by darkopp View Post
@pro4never when will relaset new bot jyst how we need to w8 ??? i cant wait
could be few days or more , that's what he said me
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Old 11/16/2010, 20:55   #311
 
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Cannot wait!!
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Old 11/16/2010, 21:03   #312
 
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Quote:
Originally Posted by Temeteus View Post
Sorry for asking this so many times, but is there any possibility to get frozen grottos to avaible botting maps? Also would be great to get you to irc
Actually that's what I'm working on now.

Just eating atm then gonna write up a program to convert gamemap.dat to the old style so that I can convert the extracted dmaps.

Basically tq started using .7z files to 'pack' their dmaps... making my converter no longer work on them unless extracted. Problem is the file that links up the map ids and the dmaps is using the new packed files now vs the old ones..

Shouldn't be a very difficult program to write though.

If I can finish it in under an hour I'll update the proxy, if not I have work.
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Old 11/16/2010, 21:56   #313
 
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Is it me or is the bot not working atm?

Edit: nevermind, i fixed it.
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Old 11/16/2010, 22:13   #314
 
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That Work on actual CO And on Co Spanish?
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Old 11/16/2010, 22:20   #315
 
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International conquer support is not yet added, might add for the new version though. We'll see. I mostly just need the auth port/ips for the international servers to add them


Quote:
Originally Posted by Temeteus View Post
Please, could u add fg2 to avaible botting maps? It would help me alot. Of course if u need something where I could help with adding more maps to gmaps, I could help. Come to msn so we could talk more.

<Edit>

FG2 id is 1927 if that helps anything
Strange... 1927 isn't contained at all in the gamemap.dat file...

Is it a duplicate of floor 1? Cause there is the following actual dmap files...

icecrypt-lev1
icecrypt-lev3
icecrypt-lev4
icecrypt-lev5
icecrypt-lev6

Nothing for level 2... if it's the same as lvl 1 I can easily duplicate the smap files. Just that I've never actually gone to groto as I don't play conquer.


Anyways... updated dmaps are converted and being uploaded now.
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