International conquer support is not yet added, might add for the new version though. We'll see. I mostly just need the auth port/ips for the international servers to add them
Strange... 1927 isn't contained at all in the gamemap.dat file...
Is it a duplicate of floor 1? Cause there is the following actual dmap files...
Nothing for level 2... if it's the same as lvl 1 I can easily duplicate the smap files. Just that I've never actually gone to groto as I don't play conquer.
Anyways... updated dmaps are converted and being uploaded now.
the map is same than a grotto 1
floor 1 seems to be unavaible also, id 1926
Ok then. I have work really soon but I'm uploading the new maps and will setup groto 2 in a sec.
Other maps SHOULD work once this is uploaded ^^
<edit>
Dunno if it's an issue but map ids
1712-1720
Are simply not contained in the client... I assume they are not in use at all? If someone comes across those maps please report what map they are and I can clone an existing one... but according to dmap they are unique dmaps ranging kunlun1 - kunlun9 which isn't a dmap the client has from what I've seen.
what it is one message that appears sometimes the bot will be back im 2 minutes? pro4never is? .-.
i suppose it's server restart.
Now frozen grottos seems to work, Great work again!
Now I got some error after finishing FatalStike. Bot wont continue killing and when I type twice /bot hunt, error pops. "map id 0 is not in use..." or something like that. I'm leveling in Grotto 3
<Edit>
spamming few times /bot hunt seems to solve that error
More: Seems that there is some spots that disables hunting and pops the error.
Btw, it would be nice if there would be command /stats and it shows your all speeds and toggled options.
and the command / bind because it was taken?
wanted to know how to use the / path tbm if I put / path and leave a / bot he will hunt hunt without taking minimacaque dc? how it works? and the speed of what you hunting for the bot to give states less dc? grateful.
Tested this thing, I logged in with no problems, seems to be working FG2 not working though :P This project has inspired me to do something similar ^.^
Tested this thing, I logged in with no problems, seems to be working FG2 not working though :P This project has inspired me to do something similar ^.^
and the command / bind because it was taken?
wanted to know how to use the / path tbm if I put / path and leave a / bot he will hunt hunt without taking minimacaque dc? how it works? and the speed of what you hunting for the bot to give states less dc? grateful.
Currently there is paths added for minmaq, pheasants, birdmen and hawk island 1. Try /path 0 to see valid paths for your map.
More paths will be added when ppl write them up for me.
/bind is no longer valid, it was an old shstem.
Money loot will be re-added at some pt, basically it's lost priority and only loots when no items or mobs in range. Priority will be adjusted later.
So... dc's are reduced since last update? I think most hunt dc's were dmap problems.
So, i am at min mac's, trying to hunt with my ninja, and when i type /bot hunt, my ninja just goes towards them and swings but doesn't hit...The speed is fine, its not too low or too high, so whats the prob?
Edit: also getting this error, [GM]ERROR: Map ID: 0 Is not currently loaded into dmaps! Botting functionality disabled![2010-11-16, 20:29]. then my character disappears...
So, i am at min mac's, trying to hunt with my ninja, and when i type /bot hunt, my ninja just goes towards them and swings but doesn't hit...The speed is fine, its not too low or too high, so whats the prob?
Edit: also getting this error, [GM]ERROR: Map ID: 0 Is not currently loaded into dmaps! Botting functionality disabled![2010-11-16, 20:29]. then my character disappears...
READ THE FULL ENTIRE POST IT HAS BEEN REPEATED 10 TIMES
Queue System with Remove functionality 10/12/2010 - CO2 Programming - 0 Replies So I guess this is slightly more appropriate for the programming section vs the pserver section.. problem is that the only place where it would be considered anything but basic knowledge and like 5 minutes of work would be in that section >.< (yay for lazy nubs who can't code at ALL)
May as well post it here though so here goes.
I was introduced fairly recently to the Queue system that C# has built into it.
What annoyed me was the inability to remove something prematurely from this...
bot stucked when executing StorageAuto functionality 01/08/2010 - Ragnarok Online - 0 Replies Hi All,
Basically i have two related problems
1) my character freezes on the storage map. However this only occurs when im autobuying something.
2) after the bot finish autobuying, autostorage is activated, it goes out of the map and get stuck/freeze.
issuing 'autostorage' makes it properly go to storage and store things. then it opens storage for the second time doing nothing. then tries to autosell even if i configured it to not autosell thereby producing error. now it freezes...
[Release] MillionaireLee (NPC) + DBScroll/MetScroll Functionality 12/29/2009 - CO2 PServer Guides & Releases - 41 Replies Dunno if this was already released, but oh well.
EDIT: Changed two '==' to '>=' as nTL3fTy pointed out, dunno what I was thinking :p Oh and for the people whom it's only taking 1 DB, This happened to me once but I can't seem to replicate it. It only happened when the DBs all had the same UID, which shouldn't have been in the first place...
Screenshot: http://img193.imageshack.us/img193/8868/scrolls.pn g
Code A: NpcTalk.cs:
case 5004: // MillionaireLee
...
[TIP] EASY ALL WIN FOR ENGINES WITHOUT HOTKEY FUNCTIONALITY 08/25/2009 - Grand Chase - 25 Replies Guyz may technique ako para mabilis ang allwin
ndi na kailangan double click or enter para mag change ng value...
PARANG HOTKEY NA DIN
Requirements: Allwin Address.....
First..... double click mo muna ung value then change to 1.. sunod change value ulit sa 0......