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[AlchemyProxy] Basic botting functionality
Discussion on [AlchemyProxy] Basic botting functionality within the CO2 Bots & Macros forum part of the Conquer Online 2 category.
11/17/2010, 02:54
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#331
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Quote:
Originally Posted by gunite69
READ THE FULL ENTIRE POST IT HAS BEEN REPEATED 10 TIMES
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I didn't have loot turned on...
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11/17/2010, 03:28
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#332
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Quote:
Originally Posted by asde12
I didn't have loot turned on...
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/bot hunt
/bot loot rare
u'll be fine with these commands. as for the map id. well exit ur char n login again. this happens to me also.
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11/17/2010, 03:51
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#333
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Join Date: Jul 2008
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it hits and kills then stops for like 3secs and goes and kills again.
did u change the attack speed?
looting rares is not working.
it didnt pick up anything and kept killing slow.
I think that you should keep this bot simple.
not too much changing, too much change leads to problems.
but yea thank you for all the work that u put into this bot.
ill be mining till everything is back and working again
Edit: allright ill do that P4N.
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11/17/2010, 04:32
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#334
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elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
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Quote:
Originally Posted by J_Godofwar
it hits and kills then stops for like 3secs and goes and kills again.
did u change the attack speed?
looting rares is not working.
it didnt pick up anything and kept killing slow.
I think that you should keep this bot simple.
not too much changing, too much change leads to problems.
but yea thank you for all the work that u put into this bot.
ill be mining till everything is back and working again 
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Loots do work but randomly when the proxy has been running for a while they stop working. If that happens turn off all loots (IE, NO loots)
Also it tends to get laggy when running for too long, again... only an issue in the current version. Fully custom one should be ready in about a week or so
Try changing attack/action speed if it IS killing slow.
Also note that it only updates your client position based on update speed. By default it's once a second (you don't see actions faster then that)
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11/17/2010, 05:30
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#335
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elite*gold: 21
Join Date: Jul 2005
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For the record... it's restarted now that I'm back from work.
I'll try to get some test version of the new proxy online next day or so. Bot functionality already works I just need to enable more checks and speed settings so that it works properly then debug it.
Features to be added into new proxy
-Better reading of server responses
IE: What map you are on... those posting it sometimes gives map 0 error means the proxy doesn't know what map you are on. This is BAD
-Portal handling (update map/coords/stop bot when in transit?)
-Item handling (auto pot/dc on rare)
-Loot/hunt priority (conflicts should be removed for new version)
-Better path handling
-Faster/more efficient looting (so you can set it to fast speeds without it interfering with hunting as much)
-Better client updates
New version updates you based on time and if you have moved since last update
-Better thread handling
Once we get base functionality online I will be coding a gui for it.
Who here would be interested in being a small test group for the new proxy? Most likely it will be online for testing in the next few days. Depending on how much strain it places on the vps and how complete I get it, I may host both and only give certain users access to the new one until it's more complete.
Paid/Free?
New proxy will still be free, I plan to ALWAYS have a free version for this bot. Free features down the road may be limited though...
GUI will be free for certain testers during development but that will most likely be a paid function in the long run (Free users must use cmds vs gui)
PVP functions will NOT be free (aimbot, melee bot, speed hack). During testing I'll probably let a few people try it out but it will NOT remain free, if you want that stuff then you'd have to pay.
Mining/basic functionality will remain free.
Hunting/looting will remain free but certain things such as speed may be limited.
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11/17/2010, 05:56
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#336
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Join Date: Dec 2006
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i really need help this is what i did, i downloaded the loader and i drag everything into my conquer file and then i edited my LoaderSet and i go to my co folder and open then CoLoader.exe i just draged in there and conquer opened.
when i log in, it freezes and say loading please wait... help please?
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11/17/2010, 06:02
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#337
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Join Date: Jul 2008
Posts: 76
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Quote:
Originally Posted by barbarnewb
i really need help this is what i did, i downloaded the loader and i drag everything into my conquer file and then i edited my LoaderSet and i go to my co folder and open then CoLoader.exe i just draged in there and conquer opened.
when i log in, it freezes and say loading please wait... help please?
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CLEARED. Do not ask these questions without reading the posts please  and thank you.
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11/17/2010, 06:35
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#338
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Join Date: Jul 2005
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New proxy now has proper hunting! ^^
I also think I found exactly what was causing some dc's with hunting... Lets just say this means far greater long run stability AND even better speed.
Also improved hunting when no paths are added as well as better diagnostics and a **** ton of other stuff. Going to run a small stress test in crowded mobs to sort out ACTUAL speeds bot should be using ^^
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11/17/2010, 06:54
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#339
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Join Date: Dec 2006
Posts: 88
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Quote:
Originally Posted by pro4never
New proxy now has proper hunting! ^^
I also think I found exactly what was causing some dc's with hunting... Lets just say this means far greater long run stability AND even better speed.
Also improved hunting when no paths are added as well as better diagnostics and a **** ton of other stuff. Going to run a small stress test in crowded mobs to sort out ACTUAL speeds bot should be using ^^
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Any improvements about mining ? 
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11/17/2010, 06:55
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#340
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Ok, just let us know when server is running or not.
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11/17/2010, 06:56
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#341
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Join Date: Jul 2008
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Quote:
Originally Posted by miki_diablo
Any improvements about mining ?  
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doesnt the mining thing all fixed?
i havent gotten any problems with mining atm.
been going for 3hrs straight untill server went down due to P4Ns updates.
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11/17/2010, 06:59
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#342
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Join Date: Dec 2006
Posts: 88
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Quote:
Originally Posted by J_Godofwar
doesnt the mining thing all fixed?
i havent gotten any problems with mining atm.
been going for 3hrs straight untill server went down due to P4Ns updates.
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I got dc all the time,i dont know what's the problem,i set up boot speed and everything else,what server ur at?I am on eternity...I ll try when bot comes out with updates,when is the bot releasing?
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11/17/2010, 07:15
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#343
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Join Date: Jul 2008
Posts: 76
Received Thanks: 19
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Quote:
Originally Posted by miki_diablo
I got dc all the time,i dont know what's the problem,i set up boot speed and everything else,what server ur at?I am on eternity...I ll try when bot comes out with updates,when is the bot releasing?
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im at glory server.
the mining works, mayb its just the server, its ussually laggy and will dc u due to increased ping. or congested network. also this bot isnt made to b an afk bot so u need to stay at ur comp when needed to.
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11/17/2010, 07:38
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#344
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elite*gold: 21
Join Date: Jul 2005
Posts: 9,193
Received Thanks: 5,380
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Sorry guys... I had the bot open but for some reason it wasn't accepting connections. After rebuilding the project it works again lol.
Basically I'm not updating the current proxy at all. It's 'dead'.
New proxy is what I'm working on and testing. It works GREAT! I just need to figure out what's causing this last dc problem (could be due to loot... not sure).
Done in new proxy
-Auto hunt
-Goto X/Y
-Paths
-Added check for npc locations. Will not shift ontop of npc
-Better dmap checks (takes into account Npc positions)
-Coded auto loot (money, items, rare and custom loot lists... all seem to work properly)
-Coded Unstick (if it tries to loot an item or move to a mob for too long it ignores it)
-Coded dc on low dura
Stress testing it now...Seeing how long I can run it at birdmen using relatively slow speeds (attack 150, action 200).
<edit>
So I think I found my problem with dcing. Like a moron I wasn't checking jump UID's.
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11/17/2010, 08:02
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#345
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elite*gold: 0
Join Date: Jul 2008
Posts: 76
Received Thanks: 19
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Quote:
Originally Posted by pro4never
Sorry guys... I had the bot open but for some reason it wasn't accepting connections. After rebuilding the project it works again lol.
Basically I'm not updating the current proxy at all. It's 'dead'.
New proxy is what I'm working on and testing. It works GREAT! I just need to figure out what's causing this last dc problem (could be due to loot... not sure).
Done in new proxy
-Auto hunt
-Goto X/Y
-Paths
-Added check for npc locations. Will not shift ontop of npc
-Better dmap checks (takes into account Npc positions)
-Coded auto loot (money, items, rare and custom loot lists... all seem to work properly)
-Coded Unstick (if it tries to loot an item or move to a mob for too long it ignores it)
-Coded dc on low dura
Stress testing it now...Seeing how long I can run it at birdmen using relatively slow speeds (attack 150, action 200).
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ok thx for the update 
also when you're finished with this bot, will it be able to stay on for the whole day?
and have like server meintenance like the real CO?
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