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Hypervision info??

Discussion on Hypervision info?? within the Call of Duty forum part of the Popular Games category.

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Old 03/15/2025, 10:28   #46
 
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Quote:
Originally Posted by eriasu View Post
This is one of the problems I have with po and hyper the only solution I found is to use head target
hello, maybe the solution to this problem with aimbot is to add a function that after x time the crosshair detaches and gradually goes up, everyone could set it up for themselves and it could work on headglitching

ps. does the radar work like in PO? is it accurately mapped on the minimap?
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Old 03/15/2025, 12:31   #47
 
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Originally Posted by eriasu View Post
This is one of the problems I have with po and hyper the only solution I found is to use head target
As of now, this issue is still not fixed, it seems that HV has not added the nearest bone for aimbot yet
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Old 03/15/2025, 13:44   #48
 
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Originally Posted by bigman001 View Post
As of now, this issue is still not fixed, it seems that HV has not added the nearest bone for aimbot yet
If I remember correctly, in PO nearest bone didn't work properly if only the head was visible, the aimbot stuck to the invisible part of the body
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Old 03/15/2025, 15:57   #49
 
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Originally Posted by Genitalium View Post
If I remember correctly, in PO nearest bone didn't work properly if only the head was visible, the aimbot stuck to the invisible part of the body
yes, HV too
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Old 03/16/2025, 01:21   #50
 
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Originally Posted by Genitalium View Post
If I remember correctly, in PO nearest bone didn't work properly if only the head was visible, the aimbot stuck to the invisible part of the body
True
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Old 03/16/2025, 14:34   #51
 
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Originally Posted by bigman001 View Post
when the enemy is behind a wall and you can only shoot at the enemy's head or neck, the aimbot always shoots at the wall, meaning the aimbot won't shoot accurately in that case
Another case is when 2 enemies are standing next to each other, the aimbot will get confused causing me to lose my aim, and shoot inaccurately.
As someone who has used PO for a while, I can recognize the same HV aimbot bugs as PO,
I have this same issue, im on MNK. Tried every setting, low fov, low smooth, high fov/smooth. Different bone scans, different bone priority. When an enemy is behind some sort of cover, the aimbot pulls down, sometimes it even targets the wall that the enemy is behind, while im aiming at the head. It looks really obvious.
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Old 03/16/2025, 20:59   #52
 
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Yes, I also have the same problem. I think it's not the configuration, but the aimbot that needs to be corrected. For example, if only the leg is showing on the enemy, the aimbot should aim at the leg and not at the head, which is not visible.
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Old 03/16/2025, 21:52   #53
 
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Hypervision isn’t too well known but I’m curious about it. Planning to test it soon just to see how it performs
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Old 03/17/2025, 00:22   #54
 
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Originally Posted by ITAVB View Post
Yes, I also have the same problem. I think it's not the configuration, but the aimbot that needs to be corrected. For example, if only the leg is showing on the enemy, the aimbot should aim at the leg and not at the head, which is not visible.
Like they have said before they are external, so they have to rely on a flag set in game that only flags if the player is visible so they cant check if a specific bone is visible.

They would need to be internal todo per bone visible checks with the games raycasting function.

All externals have this limitation.
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Old 03/17/2025, 12:07   #55
 
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Originally Posted by GfuelInMyVeins View Post
Like they have said before they are external, so they have to rely on a flag set in game that only flags if the player is visible so they cant check if a specific bone is visible.

They would need to be internal todo per bone visible checks with the games raycasting function.

All externals have this limitation.
Is there anything we can do on MNK to somehow bypass this problem so that it doesn’t happen as often?
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Old 03/17/2025, 12:22   #56

 
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Quote:
Originally Posted by GfuelInMyVeins View Post
Like they have said before they are external, so they have to rely on a flag set in game that only flags if the player is visible so they cant check if a specific bone is visible.

They would need to be internal todo per bone visible checks with the games raycasting function.

All externals have this limitation.
It's a "hybrid" (internal & external) cheat, it have "stuff" that the developer him self have admitted to being internal.

I would imagine since it's a "hybrid" that it would be able to include these specific features, i am not sure if it would pose any additional risk regarding the security through.

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Old 03/17/2025, 23:19   #57
 
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Originally Posted by lort1234 View Post
It's a "hybrid" (internal & external) cheat, it have "stuff" that the developer him self have admitted to being internal.

I would imagine since it's a "hybrid" that it would be able to include these specific features, i am not sure if it would pose any additional risk regarding the security through.

didnt he say its closer to an external and that he doesnt actually allocate anything inside the game prcoess?
and i think he removed references of it being hybrid from his website, im pretty sure it used to say that on there now it does not.
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Old 03/18/2025, 09:44   #58

 
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Quote:
Originally Posted by GfuelInMyVeins View Post
didnt he say its closer to an external and that he doesnt actually allocate anything inside the game prcoess?
and i think he removed references of it being hybrid from his website, im pretty sure it used to say that on there now it does not.
You can read what he said, the link in the spoiler is for his posts regarding it.

Unless he have changed some “stuff” I don’t see why it should be seen as a “hybrid” (internal & external cheat).
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Old 03/31/2025, 11:37   #59
 
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I've been using HV for a month now. Honestly, it is the cheat that I've been searching for, for a long time in terms of features and user friendliness! Here are a few opinions and review points:

1) No one can argue that PO was best security wise with one of the best detection record (if not the best). So, for PO dev (who's #1 concern was always security and never features) to recommend HV then that's enough for me on the security part.

2) HV has the customization options that AA has, yet its user friendly and you can do it all in-game on the cheat UI - no need for txt files and what not!
a- You can customize range, aimbot settings, distance, target selection etc. for each gun type!
b- You can customize all kinds of loot and set keybinds for each.
c- there are different settings you can do with aimbot (curve, humanize, prediction, lock, smoothness, etc...) On the other hand, it has presets making it easier and more user friendly for those not interested in customizing too much (you got very legit, legit, normal, rage).

3) I never had any issue with ESP during this month trial. Actually, I've been called for walling this month more than I have been cheating since 2022. In other words, I feel the esp is too bold and strong (in a good way).

4) You can see where every single enemy is located when you open the tac map (never seen that before and I've tried around 4 different providers in the past). I like this feature.

5) You can create several configs to save/load your settings directly in game.


Thats all I can think of right now and this is my personal OPINION/review. Don't care if it doesn't interest others; hell, maybe it's better if not many people join it, so it stays undetected
Just showing my appreciation and hope this project succeeds and grows better (while keeping the price low as it is right now )
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Old 03/31/2025, 13:00   #60
 
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Quote:
Originally Posted by Cjm96 View Post
I’m just wondering who’s tried hyper vision since zeb recommended it? I wasn’t expecting a cheat I’ve not heard of personally to be the one he recommends, has anyone tried them out and or know any info about them?
100% NON BIAS REVIEW

So I am a LONG user of PO and have been using it since MW2, never had any complaints or issues with PO that made me not like them or stop using them along the way. However, my issue now stands that zeb recommended us HyperVision and with this recommendation I decided to give them a try.

To start things off, I am going to be blunt and just say I do not like hypervision at all. Yes, the UI is great and has tons and features but I have been around a long time and used so many cheats and hypervision just isn't good. Now you may ask why so let me explain, first things off is that the aimbot at MAX legit setting is still ragey enough to get you auto banned so i am forced to play with no aimbot which sucks on mouse and key in iri lobbies, before you guys say otherwise i promise you i tested this at max legit setting after playing for 2 hours youll be temp banned which is an auto SB.

Secondly its an internal so security and safety isn't guaranteed and the max rage is so bad, try rage on EO and then HV its worlds dfferent the settings do not make any sense in full rage it doesnt know how to properly prioritize targets making it super unreliable. As far as everything else its a fine cheat but I look at the details and the things I need.

This was kinda of a vent post as all I hear is people praising HV (as i was) but really its not that great.
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