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Making sure main is safe
Discussion on Making sure main is safe within the Call of Duty forum part of the Popular Games category.
01/27/2025, 02:10
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#31
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Quote:
Originally Posted by BUURNITDOWN
Hey bro, I couldn't pinpoint you to a specific post right now cause I would need to look up a lot of stuff, I spent hours and hours looking up cheats and comparing them, spoofers etc so I don't exactly remember which posts I found those claims on but some were on epvp, some on reddit and some might have been on unknown cheats. But epvp and reddit for sure.
It might be misinformation, as far as I can tell, it seems HelioS is reputable.
A cheat being external doesn't make it safer by default? Then I guess I would for sure go for internal, because that's what I prefer. I tried both external and internal on csgo and preferred internal by FAR.
I'm really tempted to go with SS tho at the same time, I think I wouldn't care about the cheat being external if it meant being safer, but today I have actually been eyeing EO, but that's probably a bad idea when it comes to long term cheating, as I understand they are Activision's main target.
Yeah I won't cheat on my main, just on an alt, but I was wondering with the spoofing thing, I heard it can mess up windows and even worse. I've also seen that as long as I go with a reputable provider all should be good, I think my number 1 is reported.lol but it is kinda pricey.. Also, I've seen some people complain that they have the "Activate Windows" message pop up after spoofing, what's up with that?
Thanks again man
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Well, if budget is friendly enough, why not test both SyntheticSkill and ArtificialAiming? I would never tell someone to choose one over the other, they’re great at both have their advantages.
However, don’t take what I say for certain. This is just what I’ve gathered in research, hearing from trusted individuals, and witnessed firsthand. I know of a few internal products that have always been UD or have outlived many externals on the market for those games. I’m sure a dev that browses here often and catches this can explain things better.
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01/27/2025, 06:23
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#32
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Quote:
Originally Posted by SauceMachine
What about ID verification "isn't as intrusive as you may think"? Sending sensitive personal information online is highly intrusive in my view, serving little purpose and offering minimal real impact.
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To be fair, their ID verification is actually very slim compared to other providers such as 'TopFrag' who have done ID theft on their members before. All Proofcore needs to see is your full name, you can actually block out everything else on the verification and even put a watermark on it so that it can't be re-used.
Still a bit much? Perhaps, but at least with the info you provide ProofCore its essentially the same as making a PayPal purchase on a P2C website, as far as I'm aware they still see your full name on your PayPal.
I think it's used to keep out anti-cheat devs but who knows how effective that is. Imo it seems to work pretty well since they've had a very limited amount of detections throughout their operational years for all kernel anti-cheat games they support, which is a pretty big flex.
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01/27/2025, 13:30
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#33
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Hi, I bought the AA and I'm having a hard time configuring aimbot. I found it a bit strange if someone who uses it could help me.
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01/27/2025, 14:36
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#34
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Quote:
Originally Posted by TransPrincess
To be fair, their ID verification is actually very slim compared to other providers such as 'TopFrag' who have done ID theft on their members before. All Proofcore needs to see is your full name, you can actually block out everything else on the verification and even put a watermark on it so that it can't be re-used.
Still a bit much? Perhaps, but at least with the info you provide ProofCore its essentially the same as making a PayPal purchase on a P2C website, as far as I'm aware they still see your full name on your PayPal.
I think it's used to keep out anti-cheat devs but who knows how effective that is. Imo it seems to work pretty well since they've had a very limited amount of detections throughout their operational years for all kernel anti-cheat games they support, which is a pretty big flex.
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I understand that, but overall, I do not believe this'll be effective in general. Most AC devs don't actively go around hunting for loaders, drivers, dlls, or similar components, with only a few exceptions of course. Anyway, even if they did, forging an ID or using someone else's wouldn't pose a significant challenge.
I recall watching an interview on youtube with an EAC developer a few years ago, where they openly mocked this technique as highly ineffective. In my opinion it only generates additional work for the cheat devs, but hey if they feel safer that way, i wont object. These are just my opinions and i fully understand and respect if someone else feel differently
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01/27/2025, 19:24
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#35
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Quote:
Originally Posted by BUURNITDOWN
Also would you say externals are safer than internals? I see many conflicting opinions on that.
What are the pros and cons of externals vs internals? I think I've always preferred internals, but I'm looking to closet cheat and keep my account hopefully "forever" although I won't use on main.
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Internals give better performance and features if done right and externals are less likely to be detected, but it still depends on how good the cheat is
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01/27/2025, 21:44
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#36
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Quote:
Originally Posted by Garfield_
Internals give better performance and features if done right and externals are less likely to be detected, but it still depends on how good the cheat is 
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Hmm, so in theory, since SS is good, it's less likely to be detected than say AA?
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01/28/2025, 01:42
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#37
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Quote:
Originally Posted by BUURNITDOWN
Hmm, so in theory, since SS is good, it's less likely to be detected than say AA?
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Nope, because the Dev of AA is HelioS one of the OG cheat developers worldwide and he knows his ****.
Its all about the Dev, when Interwebz was still around they had KOLO the Goat, he created to most perfect internal Cod cheat of all times and got only detected 1x in like 3 years. (use at own risk features were locked). They just couldn't get him so they sent an C&D.
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01/28/2025, 02:35
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#38
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Quote:
Originally Posted by BUURNITDOWN
Hmm, so in theory, since SS is good, it's less likely to be detected than say AA?
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More than anything it depends on the developer. This is something people don't understand, they think because a cheat is 'external' that means its way more safer than an internal.
HelioS, Kolo, etc.. All internal devs and have been in the scene for a very long time, I even remember kolo from the iwebz FX days in like 2010 or 2011. HelioS has been around for even longer.
There are also some very talented external developers too such as Darkie from ProofCore and Zebleer from PhantomOverlay.
tl;dr it all depends on the developer.
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01/28/2025, 17:55
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#39
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Quote:
Originally Posted by Cadyss
Nope, because the Dev of AA is HelioS one of the OG cheat developers worldwide and he knows his ****.
Its all about the Dev, when Interwebz was still around they had KOLO the Goat, he created to most perfect internal Cod cheat of all times and got only detected 1x in like 3 years. (use at own risk features were locked). They just couldn't get him so they sent an C&D.
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You're completely correct. In the end it all boils down to the dev. If the provider has a competent dev he would've created his own bypasses and his own unique way of doing things which means it'll last longer than some regular uc paste.
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01/28/2025, 21:47
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#40
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Quote:
Originally Posted by Cadyss
Nope, because the Dev of AA is HelioS one of the OG cheat developers worldwide and he knows his shit.
Its all about the Dev, when Interwebz was still around they had KOLO the Goat, he created to most perfect internal Cod cheat of all times and got only detected 1x in like 3 years. (use at own risk features were locked). They just couldn't get him so they sent an C&D.
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Got you, unfortunately I never got to try Interwebz on COD, I did try on CSGO and back then I remember not being a fan, but maybe it was refined later, but I've just recently been looking around on epvp and stuff and obviously found out Iwebz was no longer a thing.
Quote:
Originally Posted by TransPrincess
More than anything it depends on the developer. This is something people don't understand, they think because a cheat is 'external' that means its way more safer than an internal.
HelioS, Kolo, etc.. All internal devs and have been in the scene for a very long time, I even remember kolo from the iwebz FX days in like 2010 or 2011. HelioS has been around for even longer.
There are also some very talented external developers too such as Darkie from ProofCore and Zebleer from PhantomOverlay.
tl;dr it all depends on the developer.
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Damn, they've been around for a bit ahah, they probably know their shit yeah..
Bro speaking of PO I almost bought like a week before it went private and now I kinda regret not buying but eh..
I guess it's FOMO more than anything.
My 2 main considerations are SS and AA (honorable mention for EO but prob not the safest)
Quote:
Originally Posted by SauceMachine
You're completely correct. In the end it all boils down to the dev. If the provider has a competent dev he would've created his own bypasses and his own unique way of doing things which means it'll last longer than some regular uc paste.
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Yeah, I guess a competent highly skilled honest dev is the most important thing above all else.
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01/29/2025, 00:40
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#41
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Quote:
Originally Posted by BUURNITDOWN
Hmm, so in theory, since SS is good, it's less likely to be detected than say AA?
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It's common knowledge with external cheats, but like I said, it still depends on how good the cheat is. AA is an amazing internal cheat in my opinion and has good detection history despite being internal
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01/29/2025, 14:10
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#42
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Quote:
Originally Posted by Garfield_
It's common knowledge with external cheats, but like I said, it still depends on how good the cheat is. AA is an amazing internal cheat in my opinion and has good detection history despite being internal
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Let's say both internal and external are equally well coded, is external safer?
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01/30/2025, 00:46
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#43
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Quote:
Originally Posted by BUURNITDOWN
Let's say both internal and external are equally well coded, is external safer?
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Technically yes because external cheats have somewhat 'less' detection vectors. But most internals are doing good at the moment and have almost perfect DT history
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01/30/2025, 00:57
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#44
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Quote:
Originally Posted by Garfield_
Technically yes because external cheats have somewhat 'less' detection vectors. But most internals are doing good at the moment and have almost perfect DT history
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Okay I see, but apart from AA I don't really know which internals are worth it in terms of staying undetected, probably EO isn't the safest choice..
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01/30/2025, 06:44
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#45
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Quote:
Originally Posted by BUURNITDOWN
Okay I see, but apart from AA I don't really know which internals are worth it in terms of staying undetected, probably EO isn't the safest choice..
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ring-1 is internal and uses a hypervisor and has a good track record, as long as you have an intel cpu.
i have been using it for about 6 months and its been good.
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