Call of Duty: Black Ops
*Added support for mods in preparation for the upcoming tools release.
*Addressed various MP & Zombie exploits.
*Improved memory utilization in MP.
*Improved DLC filter in server browser – you can now hide any servers running content you do not own.
*Corrected issue which sometimes required repurchase of emblems or clan tags on weapons.
*Address some cases in which player could not receive Zombie invites.
*Replaced RPG with Grim Reaper in Gun Game Wager Match.
*Fine-tuned napalm and bombing-run damage indoors.
*Prevented rare invulnerability issue.
*Demolition bombs can no longer explode and be defused at the same time.
*Spy plane now activates in One in the Chamber in all cases.
*The “Sprint Kills” challenge for Steady Aim perk now rewards the player with the correct number of kills.
*Addressed a rare issue where a hacked camera spike would not function properly if the hacker also had a camera spike that was destroyed.
*Recording a clip with the speed mode for 2 cameras set to .1 will no longer increase in speed when switching perspectives back and forth.
*Improvements to Zipline functionality when viewed in Theater mode.
*Settings from custom games are all cleared and no longer carry over from one custom match to another.
*Nova gas will now affect players that are standing over their tactical insertion.
*Hardcore players who kill another teammate in Second Chance now lose the proper amount of points.
*Calling in a Chopper Gunner immediately after getting shot down in a *Gunship will no longer end the Chopper Gunner run prematurely.


PROMOD INCOMING!