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Its not something that anyone would share, but all the addresses for the trade window functions such as "OK" button, cancel, Alz amount ect all are able to be edited, but when you proceed on a trade with edited alz amount that doesn't match the secondary client or server, it just results in disconnection when you try to use the alz; however it does appear client sided into your inventory after a trade.
I suppose there is a way to force the trade complete before 2nd person clicks ok, but to be honest I've never really even played with the "OK" or confirmed send address, which ever hold the value for whether the top window has clicked ok. My assumption is its just UI/client sided appearance and wouldnt actually force the trade complete. I would need 2nd PC to actually test this as starting 2 gg's at once is a b*tch and usually gives detection of multi-clients after few minutes.
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