Register for your free account! | Forgot your password?

Go Back   elitepvpers > Other Online Games > Browsergames
You last visited: Today at 17:29

  • Please register to post and access all features, it's quick, easy and FREE!

Advertisement



Grepolis bot (Now with attack option)

Discussion on Grepolis bot (Now with attack option) within the Browsergames forum part of the Other Online Games category.

Reply
 
Old 04/07/2010, 17:55   #316
 
elite*gold: 0
Join Date: Apr 2010
Posts: 11
Received Thanks: 0
That's true. But still once your troops come back, right now it will always take exactly the same time before the bot sends them away again. So 5-20sec random in the bot would be awesome!! Thanks mate! Keep up the great work, we appreciate

Do you see any other chances for the team to discover the bot?

Also do you see a chance to define which farms get attacked? Cause especially in the early stage of the game it can be annoying to send out your few troops to the other side of the island.

Thanks again, you're amazing!
FistOne is offline  
Old 04/07/2010, 20:07   #317
 
elite*gold: 0
Join Date: Aug 2009
Posts: 1,656
Received Thanks: 703
One other thing they could notice is the browser that is used to visit the Grepolis website. Because the bot isn't a real browser. But with the next version the website should think the bot is a firefox browser.

It is not directly possible to see which farm is near you and which one is farther away. I could add a list of farmers for each town so you choose which farmers you want to attack. But you will have to do that manually.

~Uthar
Utharnl is offline  
Thanks
1 User
Old 04/07/2010, 20:47   #318
 
elite*gold: 0
Join Date: Apr 2010
Posts: 11
Received Thanks: 0
Would be super sweet if you could create a custom pool of farms by name, like:
1- VillageX
2- VillageY
3- VillageZ
and chose to only attack those.

***, that thing is gonna get more and more amazing!
FistOne is offline  
Old 04/11/2010, 01:00   #319
 
elite*gold: 0
Join Date: Aug 2009
Posts: 1,656
Received Thanks: 703
Sorry for the delay in updates. Have been working to get my blog up and running.
Blog is working now so you can expect an update the following days.
, blog is about browsergame bots.
I will be posting my updates for this bot there too.

~Uthar
Utharnl is offline  
Old 04/11/2010, 16:15   #320
 
elite*gold: 0
Join Date: Aug 2009
Posts: 1,656
Received Thanks: 703
New version ready. Only focussed on possible bot detection issues.

Version: 1.8.2 Date: 11-04-2010
-Added Firefox user-agent. Grepolis server will think the bot is a Firefox browser.
-Added variable timer. Timer will vary between -10% / +10% of the default timer value.
-Fixed some translation issues with special characters.
-Fixed GUI problem with long town names.

~Uthar
Utharnl is offline  
Thanks
3 Users
Old 04/11/2010, 17:15   #321
 
elite*gold: 0
Join Date: Apr 2010
Posts: 11
Received Thanks: 0
Sweeet! I've been checking twice a day! I love you

Do you have any plans to add queues for producing units and researching?
FistOne is offline  
Old 04/12/2010, 16:20   #322
 
elite*gold: 0
Join Date: Apr 2010
Posts: 11
Received Thanks: 0
Ich habe folgendes Problem:

Obwohl: Stimmung und Kraft über den eingestellten Werten liegen, gehen bei bestimmten Dörfern manchmal keine Truppen farmen. Leider ist das ganze auch nicht wirklich reproduzierbar.


Ansonsten spitze Programm, freu mich auf die weiteren Updates.
----------------------------------------------------------------------------------------------
Googlish:

I have the following problem:

Although, mood and strength of the set values are to go in certain villages, farms often no troops. Unfortunately, the whole is not really reproducible.

Otherwise, great program, am looking forward to further updates.
remca is offline  
Old 04/12/2010, 18:50   #323
 
elite*gold: 0
Join Date: Apr 2010
Posts: 1
Received Thanks: 0
do you think you could add the option to always attack-support a chosen village?
that way one could maybe support a close-by village till it's strength is at 100% and then farm it till it's strength been dropped to a certain level...
and maybe alter village afterward if mood is too low?
ciliath is offline  
Old 04/12/2010, 19:31   #324
 
elite*gold: 0
Join Date: Aug 2009
Posts: 1,656
Received Thanks: 703
@remca
Haven't had any similar problems yet. But I'm planning to implement an army overview. Should be a lot easier then to see any problems.

@ciliath
With a future version it will be possible to choose which farmers you want to attack. This will make it possible to do what you want.


Also could you all tell me which feature you would like to see the most? I will start working then on that first.
Here are the features you can choose from:
-Army overview (current attacks).
-Separate units for attack and support mode.
-Support for special units (temple).
-Enlist militia when under attack.
-Select option for the farmers you want to attack.
-Queue for the barracks

~Uthar
Utharnl is offline  
Old 04/12/2010, 20:01   #325
 
elite*gold: 0
Join Date: Apr 2010
Posts: 11
Received Thanks: 0
[x] -Separate units for attack and support mode.

(and still production queues for the barracks would be soo awesome
FistOne is offline  
Old 04/12/2010, 20:30   #326
 
elite*gold: 0
Join Date: Aug 2009
Posts: 1,656
Received Thanks: 703
Forgot that one, added it to the list.

~Uthar
Utharnl is offline  
Old 04/12/2010, 21:03   #327
 
elite*gold: 0
Join Date: Feb 2010
Posts: 5
Received Thanks: 0
Future Improvements Vote

Quote:
Originally Posted by FistOne View Post
[x] -Separate units for attack and support mode.

(and still production queues for the barracks would be soo awesome

I agree with FistOne,

[x] -Separate units for attack and support mode.
sonzomerta is offline  
Old 04/12/2010, 21:15   #328
 
elite*gold: 0
Join Date: Apr 2010
Posts: 11
Received Thanks: 0
My Favourite:


[x] -Army overview (current attacks)



thx
remca is offline  
Old 04/12/2010, 21:58   #329
 
elite*gold: 0
Join Date: Apr 2010
Posts: 11
Received Thanks: 0
In this case my vote goes to -Queue for the barracks- army overview will be a nice feature for the finished product, but the other stuff ensures people get some good extra RL time. Just my 2 cents ...I love it anyways.
FistOne is offline  
Old 04/13/2010, 19:02   #330
 
elite*gold: 0
Join Date: Jul 2008
Posts: 78
Received Thanks: 108
I think the most important feature will be to choose other towns to attack ( not only farmers ).
Beastygirl is offline  
Reply


Similar Threads Similar Threads
Grepolis Bot (GrepolisNet)
09/03/2019 - Browsergames - 172 Replies
http://grepolis.eden-daoc.net/1c.png << Download the GrepolisNET here >> GrepolisNET is a new kind of browser, based on Firefox, designed for your favorite game Grepolis, which includes lots of usefull tools Probably the first bot allowing the user to browse and play while it is running !
Grepolis Bot?
02/20/2011 - Browsergames - 4 Replies
Huhu, wollte mal fragen ob es einen grepolis Bot gibt ? wenn ja vllt könnte einer den link posten dank euch
Grepolis Help
04/05/2010 - Main - 1 Replies
Hey ich will den Bot benützen !!! aber wie geht der eig. der hier >>>http://www.elitepvpers.com/forum/browse rgames/438818-grepolis-bot-now-attack-option.html



All times are GMT +1. The time now is 17:30.


Powered by vBulletin®
Copyright ©2000 - 2025, Jelsoft Enterprises Ltd.
SEO by vBSEO ©2011, Crawlability, Inc.
This site is protected by reCAPTCHA and the Google Privacy Policy and Terms of Service apply.

Support | Contact Us | FAQ | Advertising | Privacy Policy | Terms of Service | Abuse
Copyright ©2025 elitepvpers All Rights Reserved.