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Grepolis bot (Now with attack option)

Discussion on Grepolis bot (Now with attack option) within the Browsergames forum part of the Other Online Games category.

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Old 04/02/2010, 14:25   #301
 
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Bot have problem with counting army. It's count army's that support me It's not problem for me but I think that tip can be usefull if someone use option "max" in army's option.
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Old 04/02/2010, 16:18   #302
 
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@Mumak
Counting army is working fine. If it doesn't work you are using the wrong version. Try switching between version 1.7.8 and 1.8.0.
This problem is because not all Grepolis servers use the same version of the game.

~Uthar
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Old 04/02/2010, 20:10   #303
 
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i am using version 1.8 but every time i uncheck the auto- support function and leave the settings it will be reseted. thats a problem since i startet in a new world where the villages are all at strength 10 or so and i only have 6 swordsman. so as you can imagine, it would take them several years to support the villages...
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Old 04/03/2010, 21:02   #304
 
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Ja bei mir kommt es so vor als wenn die leute nur die dörfer steigern und nicht farmen.
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Old 04/04/2010, 15:18   #305
 
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@Jago
Fixed problem with auto support in version 1.8.1. Need to do a few more tests and then it's ready for release.

@crank666 & Jago
When you think strengthening the farmers takes too long you can change the Min. Strength setting.

Example:
Min. Mood 80
Min. Strength 10

When there's no farmer that has his mood/strength higher then those settings "Auto support" will start.
As soon as there is a farmer with mood/strength higher then those settings "Auto support" will stop and you start attacking again.

@Stukkeman
Thought about that too but it's not necessarily. Grepolis doesn't check for bot users yet


//edit
New version ready. Works now with both the 1.09 and 1.10 version of Grepolis.

Version: 1.8.1 Date: 04-04-2010
-Fixed compatible issue between Grepolis version 1.09 and 1.10
-Fixed problem with auto support option

~Uthar
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Old 04/04/2010, 20:22   #306
 
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Attack Mode

Current attack mode is invalid. Mode switched to support

Bekomme andauernd diesen Fehler, was kann das sein?

greets


Quote:
Name;Password;20;de.grepolis.com;de4.grepolis.com; True;debug.txt;settings.txt;True;1;70;50;True;0;Tr ue;False;70

and thx for this great Tool.
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Old 04/04/2010, 21:54   #307
 
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@remca
Did you choose for "attack mode:" recruit?
You get that error when you haven't researched that yet.

Or it could be that your settings file is corrupt.
Go to View->Settings and press OK. This will overwrite your settings.txt file.

~Uthar
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Old 04/04/2010, 22:07   #308
 
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Quote:
Originally Posted by Utharnl View Post
@remca
Did you choose for "attack mode:" recruit?
You get that error when you haven't researched that yet.

Or it could be that your settings file is corrupt.
Go to View->Settings and press OK. This will overwrite your settings.txt file.

~Uthar
thx for your answer.


the attack mode is set to attack.

here my settings:

******;******;20;de.grepolis.com;de4.grepolis.com; True;debug.txt;settings.txt;True;1;70;50;True;0;Tr ue;True;56

Debug File:

04.04.2010 21:42:37 Current attack mode is invalid. Mode switched to support
04.04.2010 21:44:45 Connection to server lost. Reconnect in 60 seconds
04.04.2010 21:46:04 Current attack mode is invalid. Mode switched to support
04.04.2010 21:47:21 Current attack mode is invalid. Mode switched to support

Grepobot v 1.8.1

greets
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Old 04/04/2010, 22:18   #309
 
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Your settings are looking correct. I hope it was a corrupt file and that everything is fixed now. Let me know when you get that error again.

//edit
Could you try this version?
Should give me better debug info.

~Uthar
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Old 04/04/2010, 22:40   #310
 
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with the new Version i have a new fault.


04.04.2010 22:37:56 Error in attackFarmerResponse(): Probably a corrupt http response(0)
04.04.2010 22:39:12 Error in attackFarmerResponse(): Probably a corrupt http response(0)

thx for your help
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Old 04/04/2010, 22:55   #311
 
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Ok. The problem isn't in the settings then.
For some reason the server returns an empty response.

Do you close the game in your browser when the bot is running? If not, you should close the browser first.

If you did that already, then I haven't a solution yet. Could you check then if the bot is attacking the farmers? Maybe only the response is bad and the bot is just working fine.

~Uthar
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Old 04/04/2010, 23:15   #312
 
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i always close the browser before i start the bot.

Now i have first press logout and then close the browser, and I get no errors.
the bot will now work well.
Perhaps it was because I am not logged out.


Thank you for your great support and greetings from the google translator



(is it possible in a later version to install an army survey.
So that one can always see where exactly is farmed or strengthened)
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Old 04/04/2010, 23:36   #313
 
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Hmm... If you logout or not before you close the browser shouldn't really matter.
But the error seems to be gone now.. so maybe it works?

Will do some more research tomorrow maybe there's still something that causes this problem.

I could make an overview for the army. All the information is already saved. Will make a GUI for it somewhere next week.

Really a great tool, google translator, although it can make things worse sometimes ^^.
But couldn't say this time you were using it.

~Uthar
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Old 04/07/2010, 15:05   #314
 
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When using the Farm options, did you implement something like a random +- time delay.. otherwise they will discover the same rhythm in the attacks sooner or later, which will lead to bans (!).
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Old 04/07/2010, 17:17   #315
 
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The attacks are already random because of the game design itself. Attacks will switch between farmers and because the travel time to each farmer is different the time difference between attacks is also different.
But as an extra protection I'm making the current attack timer random too.

~Uthar
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