New version includes a bug fix for saving player profiles when it contains special characters and the error "The building has already been motivated/polished." that you might get.
Plan for the next version is adding more options to the Security -> delay between requests and after that I will probably do the multi-account feature.
Quote:
Originally Posted by PedobearIGER
Before I forget, I noticed a bug in your program or at least an annoying feature:
When I got to the Information view, the program sometimes switches back to the first "tab" with the info/log. I'm not sure what's causing this. Maybe a failed login or something...
Some ideas for new simple features:
-Automatically accept/decline certain quests.
-Automatically start trades when certain offers are created in the marketplace.
-Automatically attack weak neighbours using the autofight mode.
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I'll have a look at that bug and for the ideas I'll see what I'll do after the multi-account feature.
Quote:
Originally Posted by anonimo79
09:15:39 Response error from RequestMotivate: The building has already been motivated.
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Should be fixed in this version but it's hard to test if it's working so report back if you still get this error.
Quote:
Originally Posted by pjus
When i start last version exactly an hour since launch falls down....
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Do you get any errors? Check the Application.log file.