|
You last visited: Today at 22:55
Advertisement
[Release] Forge of Empires Farmer
Discussion on [Release] Forge of Empires Farmer within the Browsergames forum part of the Other Online Games category.
03/06/2014, 16:43
|
#361
|
elite*gold: 0
Join Date: Aug 2010
Posts: 19
Received Thanks: 1
|
i have been using this bot for a day now and its working fantastically! thank you!
|
|
|
03/07/2014, 00:14
|
#362
|
elite*gold: 0
Join Date: Feb 2014
Posts: 3
Received Thanks: 0
|
I make donate! This is a miracle project for me.
|
|
|
03/07/2014, 04:23
|
#363
|
elite*gold: 0
Join Date: Mar 2014
Posts: 1
Received Thanks: 0
|
Please, upgrade to 1.21 changelog version.
|
|
|
03/07/2014, 09:43
|
#364
|
elite*gold: 0
Join Date: Jun 2012
Posts: 23
Received Thanks: 5
|
Quote:
Originally Posted by michox
hey.. i think i got a bug... If i get forgepoints from a building but my forgepoints are full, the bot takes the forgepoints anyways and they are gone
|
You don't get the forgepoints directly. You receive Forgepoint packages.
The bot doesn't use these packages, you have to manually actiavate them to get the forgepoints out of them.
Anyways when I read your post I remebered something that happened to me yesterday.
I'm not sure if I'm just stupid, but I think my forgepoints actually just disappears because I accidently selected a legendary building which the player didn't have.
The bot actually gave me a big error message, but all my forgepoints where gone anyways.
|
|
|
03/07/2014, 11:50
|
#365
|
elite*gold: 0
Join Date: Mar 2014
Posts: 5
Received Thanks: 1
|
Hi, I have a doubt about polish / motivate: If I want to polish / motivate a player, first of all I have to visit (and then load) his city, and only after I can polish / motivate. I think that the server knows when I request to visit a city and it takes about 1-2 seconds to load. So I'm asking: how the farmer works? Because, in my opinion, visiting and supporting should be two separate actions (with a separate random delay). Thank you
|
|
|
03/07/2014, 12:53
|
#366
|
elite*gold: 0
Join Date: Mar 2014
Posts: 6
Received Thanks: 0
|
I think the way the FP's are distributed is very unnatural. No one spends one point the second he gets it but waits some time to get more points. Spending FP's in a night cycle is impossible. My suggestion is to gather a few points and spend them together, like a more human behavior.
|
|
|
03/07/2014, 15:41
|
#367
|
elite*gold: 0
Join Date: Nov 2012
Posts: 21
Received Thanks: 8
|
Quote:
Originally Posted by hansoj
I think the way the FP's are distributed is very unnatural. No one spends one point the second he gets it but waits some time to get more points. Spending FP's in a night cycle is impossible. My suggestion is to gather a few points and spend them together, like a more human behavior.
|
There already is an option to spend FP as soon as you have more than X of them.
|
|
|
03/07/2014, 19:55
|
#368
|
elite*gold: 0
Join Date: Mar 2014
Posts: 6
Received Thanks: 0
|
I know that there is this option, but it does not solve the behavior I stated in my other post. It spends every point I get over the saved amount every hour, so it does not simulate human behavior. I want to spend a block of points for example every 8 hours and not spending them one by one every hour.
|
|
|
03/07/2014, 21:37
|
#369
|
elite*gold: 0
Join Date: Mar 2014
Posts: 2
Received Thanks: 0
|
help me
on my pc, it isn't running; when I press log in with my credentials for italy, quits a sign " Unknown error"
|
|
|
03/08/2014, 01:50
|
#370
|
elite*gold: 0
Join Date: Jun 2012
Posts: 23
Received Thanks: 5
|
I just read the following in the log:
Quote:
|
Blacklist player '...........' for 15 minutes.
|
I'm just curious what exactly this means.
Why would the bot blacklist anyone and how would the bot even un-blacklist him afterwards? Afaik once you put someone on the ignore list you can't un-ignore this person anymore... Or is the blacklist a different thing?
edit:
In my opinion the Info tab doesn't show enough information.
The log should always have very detailed while the info should have a userfriendly log, but there are some things that I'd really like to see in the info.
Here is an example of how I'd like to see the info tab:
Quote:
[2:30:01 AM] 200 Gold collected from 4 houses.
[2:30:04 AM] 200 Resources collected from 6 production buildings.
[2:30:07 AM] 1 Forge Point spent on the Colosseum of PlayerABC.
[2:30:09 AM] 6 wood collected from Tower of Babel.
[2:30:14 AM] A Chalet of yours has been motivated.
[2:30:19 AM] Received new message from PlayerQWE.
[2:30:22 AM] PlayerXY bought 20 stone for 10 iron from you.
[2:30:27 AM] Quest ABC has been finished.
[2:30:28 AM] New item received: SW Blueprint for Statue Of Zeus.
[2:30:29 AM] New item received: Medium Forge Point Package.
[2:30:31 AM] Your Statue of Zeus reached level 5.
[2:30:35 AM] Started motivating/polishing neighbors...
[2:30:36 AM] New friend request form PlayerAA.
[2:30:39 AM] PlayerGHJ attacked you. You won.
[2:35:06 AM] Finished motivating/polishing 71 neighbors.
[2:35:20 AM] New Quest: Collect 20000 coins.
|
|
|
|
03/08/2014, 10:56
|
#371
|
elite*gold: 0
Join Date: Mar 2014
Posts: 2
Received Thanks: 0
|
hi, excuse me for my incorrect english language, but this is my problem with foe farmer  and 
thank you for your assistance
|
|
|
03/08/2014, 11:18
|
#372
|
elite*gold: 0
Join Date: Nov 2012
Posts: 21
Received Thanks: 8
|
Quote:
Originally Posted by PedobearIGER
I just read the following in the log:
I'm just curious what exactly this means.
Why would the bot blacklist anyone and how would the bot even un-blacklist him afterwards? Afaik once you put someone on the ignore list you can't un-ignore this person anymore... Or is the blacklist a different thing?
|
I think if the bot motivates a player and then you close and open it again (or relog) or player data is refreshed it will automatically go through all players again and those who can not be motivated by the existing support rules will be skipped and blacklisted for XX minutes. If these XX minutes are over and player data is reloaded at some point it will try to motivate and eventually blacklist again.
Think of it as a temporary blacklist.
|
|
|
03/08/2014, 17:52
|
#373
|
elite*gold: 0
Join Date: Aug 2013
Posts: 87
Received Thanks: 282
|
If the player can't be support it will visit that player again in 15 min and check if it can be supported.
Quote:
Originally Posted by maverick80
hi, excuse me for my incorrect english language, but this is my problem with foe farmer <error img> and <error img> thank you for your assistance
|
Some people get this problem with the old version of .NET. Try to install the latest version  and see if it helps.
For the next version I'll add some more options to the spend forge points and do a more detailed log.
|
|
|
03/08/2014, 20:39
|
#374
|
elite*gold: 0
Join Date: Mar 2014
Posts: 5
Received Thanks: 1
|
Quote:
Originally Posted by Aximen
Hi, I have a doubt about polish / motivate: If I want to polish / motivate a player, first of all I have to visit (and then load) his city, and only after I can polish / motivate. I think that the server knows when I request to visit a city and it takes about 1-2 seconds to load. So I'm asking: how the farmer works? Because, in my opinion, visiting and supporting should be two separate actions (with a separate random delay). Thank you 
|
Please Fsamot, answer my question  Thanks for your attention
|
|
|
03/09/2014, 11:13
|
#375
|
elite*gold: 0
Join Date: Mar 2014
Posts: 6
Received Thanks: 0
|
I don't know if this is intended, but the bot just spent 1800 diamonds on three of my accounts over night researching the 600 diamond multistory houses. I had the flag to unlock research set to on and there were many open researches a few ages higher up but the bot decided to fill the multistory house and buy it.
|
|
|
 |
|
Similar Threads
|
[Release] Advanced Forge Of Empires Bot - FOEBot
09/17/2017 - Browsergames - 200 Replies
This is the release of the first background packet bot for Forge Of Empires.
Functions:
Auto login
Pickup gold
Pickup supplies
uses the collection time of every residential / production item
very fast
works for every server
|
[Release] KryoBot FOE - Forge Of Empires Bot
11/25/2016 - Browsergames - 64 Replies
KryoBot FOE
Forge Of Empires Bot
This bot is a side product of my current project. Therefore I wont say much about it. It's made for the game "Forge Of Empire". Some things wont work properly because the bot isn't finished yet. But it still works well.
KryoBot is a pixelsearch & image recognition bot. This means it needs the mouse to operate and
you can't do anything on your computer as long as it runs.
Features:
• Pickup gold
|
[Release] ivanJo Forge Of Empires BOT
08/02/2015 - Browsergames - 643 Replies
This bot is work in progress and you may encounter bugs, so please post them and I’ll be glad to assist and improve it.
Should any new idea get on your mind, do not hesitate to write it to me, so we build this useful tool together.
Latest version: v1.0.13.33000 (13.04.2014)
Donate:
You’re always welcome to donate. There’s nice Donate button in the lower left corner of the application.
|
[Release] ForgeBot - Forge of Empires
01/19/2013 - Browsergames - 774 Replies
This is the bot i made for Forge of Empires. It is still in development stages and might have bugs and errors.
Please post here any bugs or difficulties you encounter. as this bot was only tested by me, i need some feedback so i can create a more stable future version. Feature suggestions are also welcome.
Last version: v0.6.79.1208 (08.12.2012)
Download:
ForgeBot v0.6.79.1208 MediaFire
|
All times are GMT +1. The time now is 22:55.
|
|