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[Release] Grepolis 2 bot

Discussion on [Release] Grepolis 2 bot within the Browsergames forum part of the Other Online Games category.

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Old 05/29/2011, 12:51   #346
 
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Quote:
Ok, I understand that part now.
Two more questions thought:

-What did you Building Queue(Game) look like before took a shower? Was it empty?
-What did you Building Queue(Bot) look like when you came back? Was it empty?

//edit
I found the problem that is causing your senate to disappear. But haven't found a better way to decide whether or not the bot should build a warehouse.

~Uthar
when I came back the queue (bot) was not empty and the game queue was with warehouse.
today after when I came back after sleeping I found warehouse two times and did not ask for it and I do not need it at all it is just a loose of ressources and time
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Old 05/29/2011, 12:55   #347
 
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another issue is that on the island map I do not have the round indicator for the direction of my selected city only the cross arrows, do you know why?
the version is 1.116 and explorer 8, but I just ask you that is not possible use Firefox with bot? is real better.
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Old 05/29/2011, 15:22   #348
 
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is it possible use firefox instead of this one in hte bot, because it is full of bugs really a disaster
thank you
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Old 05/29/2011, 16:35   #349
 
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@Utharnl

I have fixed that problem of my script,but i now dont understand how you get nlreq_id,go to skype when you can THANKS.
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Old 05/29/2011, 22:44   #350
 
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i downloaded the new version today and will test, if the critical error still occurs,
Utharn, you didn´t gave me the answer to this question: i use premium and have the attack planer where i can plann attacks (units, arrival and departure times). there is an arrow which i need to click to open the planned attack and another click to send the army on its way, without changing the screen. it should be possible for the bot to activate the plan and to send the next attack automatically. or is it too difficult to implement,?
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Old 05/29/2011, 23:42   #351
 
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@emina
The bot will now reconnect when that critical error happens. Let's hope Grepolis fixes that error soon, then we don't have to reconnect any more.
About you other request, maybe I'll add it later. But I'm first planning to make an attack planner for non-premium users, that's probably going to be difficult.
At the moment I don't have an account with premium features but I believe you get some free gold on the beta servers so I could use that when I'm going to work on it.

@Quigonjeen
Going to release a fix for your problem Monday or Tuesday. You can fix the direction indicator in the settings menu in the browser (NOT the bot). It's on the game settings tab. The default value is "Smooth" but you should try "8 steps". If that still doesn't solve your problem you have to run "Enable_IE9.reg" (It's in the directory of the bot).
Unfortunately you can't use FireFox. I know it's a lot better then IE but there is no FF version that works with C#.

@Towers
Yeah have already a number of request for that. Will try your idea and some other possibilities the next week and see if I can find a nice solution.

~Uthar
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Old 05/30/2011, 00:31   #352
 
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ok thank Uthar, I wait for the fix, may I use IE9.reg I have IE8?
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Old 05/30/2011, 00:47   #353
 
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Yes, you can. I wrote it so it will work for the latest IE version installed on your pc (up to version 9).

~Uthar
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Old 05/30/2011, 07:08   #354
 
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I love seeing this 'Successfully looted/demanded resources from farmer'


after all the time I was unable to use the prior bots for farming, I can now start enjoying the game again.

Many thanks for all your hard work Utharnl
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Old 05/30/2011, 13:19   #355
 
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Is it possible to turn off WebBrowser? for example for using proxy?
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Old 05/30/2011, 15:45   #356
 
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I have some ideas:

-Auto start the bot when you start your computer (you don't have to click it manualy)
-possibility to not show the tray icon
-add an option to set the target of all the buildings to max. (like farm level 40, silvermine 40, wall 25, academy 30)
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Old 05/30/2011, 19:24   #357
 
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Oh, nice, when you are planning to get an attack-planer, maybe it is possible to save units by being attacked or something in this way too?
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Old 05/30/2011, 20:03   #358
 
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Utharnl, the city order announced in 1.1.6, yet it is not resolved.
I copied the settings (the files in the config folder) from 1.1.5 to 1.1.6 to preserve them.
Could this be the problem ?
Should I manually sort the town entries in towns.xml ?
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Old 05/30/2011, 21:31   #359
 
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@Jarisk
No sorry that is not possible.

@pronkjuweel
Autostart: That was giving some problems the last time I tried it but have some new ideas to get it working.
Tray icon: Tray icon will stay there but you can turn off "Minimize to tray", this will keep the bot on your bar.
Building queue: I'm planning to add templates in the future for specific towns, this will also include a template with all buildings at the maximum level.

@DeKloniPatr
Yes that should be possible but it is a lot of work to get a working attack planner and I haven't started with it yet. I'll probably start with it in the summer vacation.

@pcosmin
Nope that shouldn't be a problem. You can always copy the "Config" directory to the new version.
The order of the towns isn't related to the xml file. The towns should be sorted automatic during the login progress.
Could you post your town names here or send me a message?

~Uthar
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Old 05/31/2011, 08:19   #360
 
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wow! you perfectly solved my problem! thank you so much. I LOVE YOU
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