Discussion on [AfroDev]'s BnS_Work (Full Engine SDK + Examples) within the Blade & Soul Hacks, Bots, Cheats & Exploits forum part of the Blade & Soul category.
So I'm releasing this with hope that someone, somewhere, will get some use out of it. I want to see this game do well but it's losing interest fast for me. (What else doesn't. )
So yeah, this is most of the work I've done with BnS. It contains the full SDK I ripped from their bsengine.dll; I suggest using public info's to pattern the GObjects and GNames ptr. Also ptr points to your instance of AT1Pawn. Happy hacking.
[AfroDev] ID Dumper 04/13/2016 - S4 League Hacks, Bots, Cheats & Exploits - 24 Replies Purpose]
This should work from patch to patch as this pattern has worked for me for quite some time.
Just inject it at server select and use the commands.
Source is included if you want to compile it yourself, see how it works, or whatever.
Tutorial]
Requirements]
Visual Studio 2015 C++ Redist x86
[AfroDev]'s Public Console & Source w/ (small) SDK 12/08/2015 - S4 League Hacks, Bots, Cheats & Exploits - 35 Replies Changelog]
v0.00 - Release.
v0.01 - Fixed Actor Delegation.
v0.02 - Added Actor Following. (Read Notes)
v0.03 - Small changes in .dll, included source.
Notes]
This is absolutely hilarious, but buggy. Don't leave it on when you leave the room and if someone leaves the room while you're following them (or you destroy the sentry/nell that you're following). You will crash! :D
Requirements]
[AfroDev]'s Asylum 08/18/2015 - S4 League Hacks, Bots, Cheats & Exploits - 467 Replies This is purely a proof of concept, wanted to make a tool as lightweight as possible and edit the inventory as I please, with the correct names of all the effects/items. Thought it'd be fun so I did it.
Don't expect any updates/support on this. This is being released as-is as a proof of concept.
http://i.imgur.com/kiapGbu.png
1) Inject the .dll into the game with a bypass.
2) Wait until inside of the server.
3) Press Load Items to load all the items.
Looking for examples 01/15/2012 - CO2 Programming - 6 Replies I've just recently got into programming and by that I mean specifically C++
Im not by any means an awesome programmer. But regardless, I was wondering if someone would be willing to maybe give me links to some sample code of how I would go about developing my own bots for conquer. Details would be awesome, but a simple screenshot of some code and an explanation of the results or the effect it has in game, if you will. That would be fine also.
Thanks in advance.