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[Release] Standalone Speedhack
Discussion on [Release] Standalone Speedhack within the Blade & Soul Hacks, Bots, Cheats & Exploits forum part of the Blade & Soul category.
03/03/2016, 20:52
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#166
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elite*gold: 0
Join Date: Dec 2007
Posts: 38
Received Thanks: 2
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Quote:
Originally Posted by Goldy6
You are really full ****** with diplom.
Don't work you are useless stop posting and go to school.
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lol what the **** are you even trying to say? are you even capable of thought beyond simple flaming...
obviously not if you can't get it to work.
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03/03/2016, 22:31
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#167
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elite*gold: 0
Join Date: May 2012
Posts: 21
Received Thanks: 3
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Notice something every map you change will change address to speedhack that's a bit yea... I need to find every address in every map for have speedhack in any map.
example you ar in x map you have speedhack address but if you change map to y the speedhack not working in that address.You need to find again address for that map.
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03/04/2016, 03:19
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#168
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elite*gold: 0
Join Date: Dec 2007
Posts: 38
Received Thanks: 2
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Quote:
Originally Posted by Goldy6
Notice something every map you change will change address to speedhack that's a bit yea... I need to find every address in every map for have speedhack in any map.
example you ar in x map you have speedhack address but if you change map to y the speedhack not working in that address.You need to find again address for that map.
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LOL READING THIS IS AMAZING
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03/04/2016, 03:40
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#169
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elite*gold: 0
Join Date: Aug 2008
Posts: 2
Received Thanks: 0
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03/04/2016, 08:56
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#170
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elite*gold: 0
Join Date: Mar 2014
Posts: 225
Received Thanks: 10
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Quote:
Originally Posted by notnhatknot
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ban
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03/04/2016, 13:45
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#171
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elite*gold: 0
Join Date: May 2012
Posts: 21
Received Thanks: 3
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Quote:
Originally Posted by twilightnoir
LOL READING THIS IS AMAZING
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irony or what?
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03/04/2016, 16:29
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#172
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elite*gold: 0
Join Date: Mar 2016
Posts: 1
Received Thanks: 0
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does the GG killer still work even if the hack doesnt work? so I can use CE in-game
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03/05/2016, 00:49
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#173
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elite*gold: 0
Join Date: Sep 2014
Posts: 545
Received Thanks: 585
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Wait.
People here still haven't found out the function where it actually makes the address to the pointer? People still don't know how to Tsingleton?
Is all hope lost ?¿?¿?¿ Has lurkers gone too far ???¿¿¿??
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03/05/2016, 04:34
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#174
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elite*gold: 0
Join Date: May 2010
Posts: 8
Received Thanks: 0
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SDK Method:
if (pPC->****->GroundSpeed < 370.0f) pPC->****->GroundSpeed = 370.0f;
if (pPC->****->GlideXYForce < 370.0f) pPC->****->GlideXYForce = 370.0f;
if (pPC->****->fGlideZForce < 0.0f) pPC->****->fGlideZForce = 0.0f;
if (pPC->****->GlideXYForceAccel < 0.0f) pPC->****->GlideXYForceAccel = 0.0f;
if (pPC->****->BackRunPct < 0.75f) pPC->****->BackRunPct = 0.75f;
CE Method:
Base>Engine->LocalPlayer->****
GroundSpeed: "bsengine_Shipping.dll"+01FBA5AC, +0x00, +0x4C, +0x210, +0x2BC
GlideXYForce: "bsengine_Shipping.dll"+01FBA5AC, +0x00, +0x4C, +0x210, +0x470
GlideXYAccel: "bsengine_Shipping.dll"+01FBA5AC, +0x00, +0x4C, +0x210, +0x480
GlidezForce: "bsengine_Shipping.dll"+01FBA5AC, +0x00, +0x4C, +0x210, +0x488
BackRunPct: "bsengine_Shipping.dll"+01FBA5AC, +0x00, +0x4C, +0x210, +0x648
*** CE Method Base Address For Client v18, Which Im Still On ***
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03/05/2016, 07:16
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#175
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elite*gold: 0
Join Date: Mar 2016
Posts: 3
Received Thanks: 0
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Is it just me or every one gets the speed to 410 will experience lag ( keep returning to the previous point) especially when you're crawling dead ?
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03/05/2016, 07:28
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#176
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elite*gold: 0
Join Date: Dec 2007
Posts: 38
Received Thanks: 2
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Quote:
Originally Posted by bestauditer
Is it just me or every one gets the speed to 410 will experience lag ( keep returning to the previous point) especially when you're crawling dead ?
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370 is the cap when not sprinting
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03/05/2016, 07:43
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#177
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elite*gold: 0
Join Date: May 2010
Posts: 8
Received Thanks: 0
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Quote:
Originally Posted by bestauditer
Is it just me or every one gets the speed to 410 will experience lag ( keep returning to the previous point) especially when you're crawling dead ?
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if you spam the movement packet fast enough, you can crawl at 370. its funny, to other people looks like you are swimming through the ground. LOL
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03/05/2016, 09:03
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#178
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elite*gold: 0
Join Date: Feb 2008
Posts: 761
Received Thanks: 275
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Quote:
Originally Posted by rpm23
SDK Method:
if (pPC->****->GroundSpeed < 370.0f) pPC->****->GroundSpeed = 370.0f;
if (pPC->****->GlideXYForce < 370.0f) pPC->****->GlideXYForce = 370.0f;
if (pPC->****->fGlideZForce < 0.0f) pPC->****->fGlideZForce = 0.0f;
if (pPC->****->GlideXYForceAccel < 0.0f) pPC->****->GlideXYForceAccel = 0.0f;
if (pPC->****->BackRunPct < 0.75f) pPC->****->BackRunPct = 0.75f;
CE Method:
Base>Engine->LocalPlayer->****
GroundSpeed: "bsengine_Shipping.dll"+01FBA5AC, +0x00, +0x4C, +0x210, +0x2BC
GlideXYForce: "bsengine_Shipping.dll"+01FBA5AC, +0x00, +0x4C, +0x210, +0x470
GlideXYAccel: "bsengine_Shipping.dll"+01FBA5AC, +0x00, +0x4C, +0x210, +0x480
GlidezForce: "bsengine_Shipping.dll"+01FBA5AC, +0x00, +0x4C, +0x210, +0x488
BackRunPct: "bsengine_Shipping.dll"+01FBA5AC, +0x00, +0x4C, +0x210, +0x648
*** CE Method Base Address For Client v18, Which Im Still On ***
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Lol that ban has you all fired up huh?
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03/05/2016, 11:17
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#179
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elite*gold: 0
Join Date: May 2010
Posts: 8
Received Thanks: 0
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Quote:
Originally Posted by Izeliae
Lol that ban has you all fired up huh?
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yeah lit a fire under my ***, to dig in a break ****. making some headway on the keys :P
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03/05/2016, 11:25
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#180
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elite*gold: 0
Join Date: Apr 2014
Posts: 140
Received Thanks: 17
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Noobs...noobs everywhere xD I pity you all searching for BnS free speed hack xD rofl keep trying... I'll be waiting on the finish line! like I said...Noobs everywhere!
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