Good point! I can now send keys and they are arriving at the control in the game but it seems to lock everything up except the keys being sent. I wonder if it has some sort of protection built in. Any other ideas gratefully received.
AIT is not good for Bots/Sending to Game Windows.
Write your Progg in C++
The most Games are protect for this and AIT isnt powerful enough
so how do you do it in c++?
guess u've found a secred, unknown, ultimate function to send keys?
normally send should be the most secure method to send keys...
if autoit's send fails, sendmessage, postmessage, etc will fail even more. in that case it have to be realized with codecaves in the target process.
I managed to get things working sort of. If I start the AIT executable (as admin) before running the game it works. It's odd as it doesn't seem to be explicitly trying to block stuff.
The attraction of AIT over 'real programming' is that it is really quick and easy to knock up something basic.
As a side question how does logitech's stuff compare? Is that executed at the keyboard driver level?
; send single keyboard event to non active window
; event = pressed, down, up
; kdown = key down delay
; note: supports only lower case keys + NUMx, Fx, some special keys and @
Func KeySend($inkey, $evt ="pressed", $kdown = 50)
$user32 = DllOpen("user32.dll")
if $user32 = -1 Then
ConsoleWrite("KeySend: cannot open user32.dll")
Exit
EndIf
Sending to client 04/20/2009 - RO Guides & Templates - 2 Replies So i'v been trying to figure this out on my own, but i can't find any information about this. What i want to do is hook RPE into a process but instead of sending a packet to the server this process is connected to i want to send a packet to the client. So i can trick the client into activating a certain something which is actually doesn't have.
And seeing how there is ZERO (function reference) documentation on howto write custom filters i just posted this :P
All i need to do is send...
sending packet at WPe 07/18/2008 - Dekaron - 10 Replies after sending some packet at WPE my connection to 2moons always got disconnect the moment I send the packet
can someone help me regargding this
Sending a key to Sro_client 07/17/2008 - Silkroad Online - 0 Replies Hello
i'm gona make another weapon switcher/buffer
does anyone know how to send a key (F1-4; 0-9) to minimized or hidden sro_client?
i just need the apicallsa nd params...i just cant get it
i think it has to be postmessage/sendmessage but the client doesnt react
thx in advance
sending a packet 11/26/2007 - Conquer Online 2 - 3 Replies I've captured a packet that I'd like to re-send to do a specific function, but I don't know how to do that. I know it involves 4 encryption keys and a packet id number. My best guess is to send the packet to a proxy that hopefully will forward it to the server properly. Anyone want to offer some tips on what to use?