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[Dev] Archlord Emulator [Help needed]
Discussion on [Dev] Archlord Emulator [Help needed] within the Archlord forum part of the MMORPGs category.
01/24/2010, 23:38
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#1
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[Dev] Archlord Emulator [Help needed]
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01/25/2010, 00:01
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#2
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ok good now lets wiat for ppl to help lol
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01/25/2010, 00:10
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#3
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For moment we are migrating the character & account DB to mysql to see if is possible to make a login server
Lets see if somebody comes with a great idea and skills xD
Thx in advance
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01/25/2010, 01:02
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#4
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this is not my words i got these from a post from a guy named Malivictus who was the closest ever to making a private server for archlord
ok hello people I am back for now until I get some work going and I read that someone would like to know how to build or make a server for Archlords well its done steps like most online games it uses packets ( I will go into more on them in a bit ).
the steps needed to make a server are as follows.
1) de-com-pile the client and get the cripto keys (they tell the server if the packets sent in what kind of safeguard inc.)
2) once you get the packets and the key you need to find out how its set up some use reversal engine to slow you down others use blow-fish and CRC32 so math will be needed in the process.
3) once you have the two steps done your going to need to find out how much hardware you will need IE server Ram inc.. that step is done easy buy play testing a VR server on your hardware and get the ping times and judge for your self.
now the server files there are a few ways you can get them SQL injecting Packet hacking ( telling the server to send you the files as a back up or just hack the server its self and download them or goggle/yahoo your **** off until you find a Korean/***/other server files or and the most painful buy them from codemaster (shivers)
now once you have your server files you will need to make sure you have all the files and to do this there are a few different ways.
1) you can scan the file set and compare them to the server file list found by your hacking
2) most file sets come with there own file scans or scanners in this case codemasters did have one.
ok now that the hard question is answered I can move on to a few Q&A.
Q) do you still have the server files ?
a) No my hard drive went bye bye and I lost even my back up
Q) can you get the files again ?
a) yes anyone can just goggle around and if you still come up no handed I will try to help problem is my ISP was banned by codemasters and I cannot log into codemasters to even play the game its one of the reasons why I stop making the server among other things.
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i hope this helps
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01/25/2010, 01:28
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#5
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Well we can still ask Mal to help. He is still around here so...
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01/25/2010, 01:30
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#6
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ya i already pm him hopefully he wil help
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01/25/2010, 01:52
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#7
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Quote:
Originally Posted by jin76
this is not my words i got these from a post from a guy named Malivictus who was the closest ever to making a private server for archlord
ok hello people I am back for now until I get some work going and I read that someone would like to know how to build or make a server for Archlords well its done steps like most online games it uses packets ( I will go into more on them in a bit ).
the steps needed to make a server are as follows.
1) de-com-pile the client and get the cripto keys (they tell the server if the packets sent in what kind of safeguard inc.)
2) once you get the packets and the key you need to find out how its set up some use reversal engine to slow you down others use blow-fish and CRC32 so math will be needed in the process.
3) once you have the two steps done your going to need to find out how much hardware you will need IE server Ram inc.. that step is done easy buy play testing a VR server on your hardware and get the ping times and judge for your self.
now the server files there are a few ways you can get them SQL injecting Packet hacking ( telling the server to send you the files as a back up or just hack the server its self and download them or goggle/yahoo your arse off until you find a Korean/jap/other server files or and the most painful buy them from codemaster (shivers)
now once you have your server files you will need to make sure you have all the files and to do this there are a few different ways.
1) you can scan the file set and compare them to the server file list found by your hacking
2) most file sets come with there own file scans or scanners in this case codemasters did have one.
ok now that the hard question is answered I can move on to a few Q&A.
Q) do you still have the server files ?
a) No my hard drive went bye bye and I lost even my back up
Q) can you get the files again ?
a) yes anyone can just goggle around and if you still come up no handed I will try to help problem is my ISP was banned by codemasters and I cannot log into codemasters to even play the game its one of the reasons why I stop making the server among other things.
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i hope this helps
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Steps we have :
Code:
1) de-com-pile the client and get the cripto keys (they tell the server if the packets sent in what kind of safeguard inc.)
now the server files there are a few ways you can get them SQL injecting Packet hacking ( telling the server to send you the files as a back up or just hack the server its self and download them or goggle/yahoo your arse off until you find a Korean/jap/other server files or and the most painful buy them from codemaster (shivers)
Because we already have all the decrypted files, and im "injecting" the database trough mysql
But for sure when we make the server files some things would be changed from db, but at least if we import all of the DB to SQL will be easier work to do for listen the client.
Will be great if Malivictus comes to help :P
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01/25/2010, 02:00
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#8
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r u injecting the china server or webzen? i think injecting webzen wil b more productive because if we do get episode 1 up and running we still gona need to work on it to make it episode 3. so getting episode 3 directly wil b easier or we should go after korea or *** server so we can get alot of features when we get it running
tell me what u think
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01/25/2010, 02:20
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#9
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Quote:
Originally Posted by jin76
r u injecting the china server or webzen? i think injecting webzen wil b more productive because if we do get episode 1 up and running we still gona need to work on it to make it episode 3. so getting episode 3 directly wil b easier or we should go after korea or *** server so we can get alot of features when we get it running
tell me what u think
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I mean that the injection is already done, what im doing is migrate all DB tables and structure to Mysql for Later edit the ini files to redirect to it, and later build a server that use those INi that listens at the Mysql DB..
xD
The thing you are talking is different, to get the webzen's files we need to make a new decrypted ini files, and later make all the things we suposed have to make right now ^^
What is good of with those files is that we have an episode that doesnt exist anyomre and we already have the decrypted server files and client (at chinese, ofcourse)
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01/25/2010, 02:25
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#10
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ok np
but later wil we b able to add combi skills? or realm worlds?
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01/25/2010, 02:44
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#11
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it will be possible if the land,mobs,etc is in the DB but if its not you will have a hard time gettin that in there. and btw if you get somethin running i would love to help transelate stuff.
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01/25/2010, 02:55
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#12
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Code:
ok np
but later wil we b able to add combi skills? or realm worlds?
were not being able because the client doesnt have it implemented, i think
And what you mean with realm worlds?
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01/25/2010, 03:46
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#13
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Hi,
@archknup: DB script posted on another thread by you looks like MS SQL Server (Transact-SQL)... look at the key words like OBJECTPROPERTY and syntax...
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01/25/2010, 03:55
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#14
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Quote:
Originally Posted by botas12
Hi,
@archknup: DB script posted on another thread by you looks like MS SQL Server (Transact-SQL)... look at the key words like OBJECTPROPERTY and syntax...
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I see
Im Going to install it now and see if i can import the data
Thanks a lot, maybe i will ask something to you later xD
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01/25/2010, 18:30
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#15
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ok so when you guys realy had done a p-server
what lang will it have ?
chinese or english . . . ??
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