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Archeage Mod Pack

Discussion on Archeage Mod Pack within the ArcheAge Trading forum part of the MMORPG Trading category.

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Old 03/02/2016, 00:25   #4186 Trade Status: Unverified(?)
 
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Originally Posted by Ploxasarus View Post
I've pre-updated the NA client , which you will notice something new on the UI. There will be an 4.0 update later when EU goes down for maintenance.

Please test in relation to it and PM me if any bugs/issues/not functioning.

And it should be obvious what it does
Sounds cool i'll check it out later, been busy with black desert myself. Have you had a chance to fiddle around in that game yet? I've never played closed beta so I don't even know what is possible to do in that game.

But if you ever make like a "mod" pack for the game the first thing you should do is remove the annoying "entered combat zone" "entered peace zone" things that pop up every 5 steps annoying as sht.

Other than that the early access for it is pretty awesome, but ya i'll try logging in on Archeage later and fiddling around with the new stuff
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Old 03/02/2016, 01:38   #4187
 
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Originally Posted by DeathenShada View Post
Sounds cool i'll check it out later, been busy with black desert myself. Have you had a chance to fiddle around in that game yet? I've never played closed beta so I don't even know what is possible to do in that game.

But if you ever make like a "mod" pack for the game the first thing you should do is remove the annoying "entered combat zone" "entered peace zone" things that pop up every 5 steps annoying as sht.

Other than that the early access for it is pretty awesome, but ya i'll try logging in on Archeage later and fiddling around with the new stuff
Am getting a few insights on it working accordingly were-as not on some others so a bit confused and needing for more people to test or lend me accounts with vehicles

As for BDO, I already removed that and created something that will auto auto fish, if that makes sense, and it will do it inbetween the bad/perfect bar ( to keep random an not look obvious ) and only keep a certain fish grade.

It's still a bit buggy, since it will often go "bad" for some reason, not sure if it is my rnd on it or something else, but nothing for release at this time since I'm enjoying it all the same and looking at things I can do with it prior.
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Old 03/02/2016, 02:56   #4188 Trade Status: Unverified(?)
 
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the "hauler" option does nothing for me I also noticed that now when i have derp loaded up admin or not it doesnt load the scripts like before with the derp_ so i have to use the launcher atm to load the scripts just a heads up.

using Glyph version and steam version neither do anything with the Hauler option
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Old 03/02/2016, 03:58   #4189
 
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Originally Posted by Lazarian View Post
the "hauler" option does nothing for me I also noticed that now when i have derp loaded up admin or not it doesnt load the scripts like before with the derp_ so i have to use the launcher atm to load the scripts just a heads up.

using Glyph version and steam version neither do anything with the Hauler option
Because you need a hauler, obviously, and you'd need to PM me what exactly you are trying to do with it.

As for the scripts - do you mean that when you use the refresh button it is not working? Because I tested that myself and had no issue with it. If you're talking about it automatically doing it, it never has.
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Old 03/02/2016, 04:16   #4190 Trade Status: Unverified(?)
 
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Hi Ploxasarus, I just donated, did you get my PM? I'm not sure because nothing appears on the sent folder of my inbox here.
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Old 03/02/2016, 05:29   #4191
 
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Hi Ploxasarus, I just donated, did you get my PM? I'm not sure because nothing appears on the sent folder of my inbox here.
Already responded.

Please also note, do not use eco fuel with the hauler, it is not needed.. I did not calculate properly and it may put you over the threshold of the system - you have been warned until I update this tomorrow ( 10 is fine with eco, but it's not needed if you set it to 25 ).
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Old 03/02/2016, 06:02   #4192 Trade Status: Unverified(?)
 
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Originally Posted by Ploxasarus View Post
Because you need a hauler, obviously, and you'd need to PM me what exactly you are trying to do with it.

As for the scripts - do you mean that when you use the refresh button it is not working? Because I tested that myself and had no issue with it. If you're talking about it automatically doing it, it never has.
Just tested the hauler functions. HaulerS (hauler speed) works fine. For everyone 1 increment on derp it seems to increase speed by 2.5m/s.

HaulerC, i'm not sure what it does. I assume it stands for Hauler Clipping. I turned it on, but I didn't notice anything. I tried driving through my house/tree's but it didn't work. So I must be missing something.

But great update i'm impressed
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Old 03/02/2016, 06:38   #4193 Trade Status: Unverified(?)
 
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Hauler S not working. All else seems to be fine. Not sure what info you'd need to find out what's going on.
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Old 03/02/2016, 07:02   #4194 Trade Status: Unverified(?)
 
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Originally Posted by DeathenShada View Post
Just tested the hauler functions. HaulerS (hauler speed) works fine. For everyone 1 increment on derp it seems to increase speed by 2.5m/s.

HaulerC, i'm not sure what it does. I assume it stands for Hauler Clipping. I turned it on, but I didn't notice anything. I tried driving through my house/tree's but it didn't work. So I must be missing something.

But great update i'm impressed
Is that hauler speed increase with or without eco-fuel? Without eco it's always a 1mph increase per increment on Derp. Ie, a 14 would be 14mph maximum.

I don't know what HaulerC would be for, or even what it means. Plox will have to enlighten us.
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Old 03/02/2016, 07:26   #4195 Trade Status: Unverified(?)
 
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haulerS is great like it is no eco love that great speed also the HaulerC is so you dont get stuck on ground far as i see works reather good no issues on eather so far

love the slider 4 it also please keep that ....

like know how use it though bit hard move stuff with this with out easly get seen also under water max ya get 2.5 if it get more under water at least ya use go across sea ...

PM me guys ways you think can be used to make gold with vary low risks ???
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Old 03/02/2016, 07:58   #4196 Trade Status: Unverified(?)
 
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Plox. Amazing.. absolutely amazing.. Its hard to believe the things you have figured out. The new hauler attachment works wonders! and works perfectly!

It'll take some getting use to, but so far, it's VERY easy to ride the construction area for packs.. I just gotta get used to the fact that you get hung up on small hills when going 25m/s -.^

Only recommendation: Is there a way to remove water debuff from the hauler? I'm imagining going to freedich underwater at 25m/s.
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Old 03/02/2016, 08:02   #4197 Trade Status: Unverified(?)
 
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Quote:
Originally Posted by DeathenShada View Post
Just tested the hauler functions. HaulerS (hauler speed) works fine. For everyone 1 increment on derp it seems to increase speed by 2.5m/s.

HaulerC, i'm not sure what it does. I assume it stands for Hauler Clipping. I turned it on, but I didn't notice anything. I tried driving through my house/tree's but it didn't work. So I must be missing something.

But great update i'm impressed
HaulerC = Hauler Climb

It allows you to go up/down hills, like literally huge mountains.
I took it for a spin and i was literally going SIDEWAYS on a mountain, defying gravity and such without getting stuck xD it was fun.

Basically you dont get stuck on anything for the most part.
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Old 03/02/2016, 08:17   #4198 Trade Status: Unverified(?)
 
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Do I have to set graphics settings to a specific configuration in order for the Fog mod to work? I've tested it underwater and it doesn't seem to show any change.
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Old 03/02/2016, 08:25   #4199 Trade Status: Unverified(?)
 
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Do I have to set graphics settings to a specific configuration in order for the Fog mod to work? I've tested it underwater and it doesn't seem to show any change.
have be set to DX 9
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Old 03/02/2016, 08:36   #4200 Trade Status: Unverified(?)
 
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Originally Posted by Ploxasarus View Post
Because you need a hauler, obviously, and you'd need to PM me what exactly you are trying to do with it.

As for the scripts - do you mean that when you use the refresh button it is not working? Because I tested that myself and had no issue with it. If you're talking about it automatically doing it, it never has.
i have a hauler yes however what exaclty does the 2 options do? do they just modify the size n stuff that u did in your video or something else?

as for derp if i had derp open before i started up the game and once i launched it to where i could move around all the scripts were up and running and i didnt need to refresh to get it working and now after the patch it isnt. if it wasn't designed to do that then perhaps it had something to do with my "packet error" i was getting before i just recently did a fresh install.

I am just trying to clearify the different things for my own knowledge.
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